MetaFighter (FIGHT) is a classic street fighting game similar to Street Fighter, Virtua Fighter and Soul Calibur. The project has integrated the concept of play to earn, so while playing you can earn on your skills, characters can be rented to other players, so I expect partnerships with various guilds in the near future.
Tokenomics and roadmap:
Pretty balanced tokenomics, allocated 20% for rewards, 12% for operating and legal costs (you rarely see legal costs allocated separately), 5% for development (probably not enough, but on the other hand there are no complex technological solutions in the game), for DEX and CEX liq in the aggregate allocated 7% (also a rather positive decision, since this will also give its own impetus for the growth of the token when integrated into good platforms). Everything else was distributed between rounds. The vesting is normal (if there was not a high vesting, this would greatly affect the price tag of the asset). The roadmap is not very good (it is clear that they didn’t really care about its creation, but it contains enough information).
Investors and partners:
Legion Ventures; DeltaHub; xVorteX; Seed Capital; Maximus Capital; DuckDAO.