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Ormeus Coin (ORMEUS) is a cryptocurrency and operates on the Ethereum platform. Ormeus Coin has a current supply of 200,000,000 with 35,904,998 in circulation. The last known price of Ormeus Coin is 0.00474854 USD and is up 69.53 over the last 24 hours.
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Bedpage Coin (BED) is a BEP-20 token that acts as a store of value and powers payments on https://www.bedpage.com/. It was launched on 30th December 2021 by bedpage's founding team. It can handle more than 60 transactions per second (TPS), and the cost of each transaction is minimal (approximately $0.15 per transaction).
The total supply and circulating supply at the inception of BED is 1 billion. The founding team will burn all the tokens spent on ad spaces or credits in bedpage.com till the circulating supply reduces to 500 million.
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UNIV Coin is a coin created from the Universitas Crypto ID community, the purpose of this coin is to live a better life and prosper the community.
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Assassin's Creed is an open-world action-adventure stealth video game franchise published by Ubisoft and developed mainly by its studio Ubisoft Montreal using the game engine Anvil and its more advanced derivatives. Created by Patrice Désilets, Jade Raymond, and Corey May, the Assassin's Creed series depicts a fictional millennia-old struggle between the Assassins, who fight for peace and free will, and the Templars, who desire peace through order and control. The series features historical fiction, science fiction and fictional characters intertwined with real-world historical events and figures. In the majority of the games, players control a historical Assassin, while also playing as an Assassin Initiate or someone caught in the Assassin-Templar conflict in the present-day framing story. Considered a spiritual successor to the Prince of Persia series, Assassin's Creed took inspiration from the novel Alamut by the Slovenian writer Vladimir Bartol, based on the historical Hashashin sect of the medieval Middle East.
The series's eponymous first title was released in 2007, and it has featured twelve main games in total, the most recent being 2020's Valhalla. Main games of Assassin's Creed are set in an open world and presented from the third-person perspective. Gameplay revolves around combat, stealth, and exploration, including the use of parkour to navigate the environment. The games feature both main and side missions, and some titles (beginning with 2010's Brotherhood) also include competitive and cooperative multiplayer game modes.
A new story and occasional new time period are introduced in each entry, and gameplay elements evolve from the previous one. There are three overarching story arcs in the series. The first five main games follow Desmond Miles, a descendant of several important Assassins throughout history, who uses a machine called the Animus to relive his ancestors' memories and find powerful artifacts called "Pieces of Eden", while also attempting to prevent a catastrophic event said to wipe out humanity by the end of 2012. From Assassin's Creed IV: Black Flag and until Assassin's Creed Syndicate, Assassin initiates and employees of Abstergo (a company used as a cover by the modern-day Templars) record genetic memories using the Helix software, helping the Templars and Assassins find new Pieces of Eden in the modern world. The latest three games, Assassin's Creed Origins, Assassin's Creed Odyssey, and Assassin's Creed Valhalla, follow ex-Abstergo employee Layla Hassan on her own quest to save humanity from another disaster.
The main games in the Assassin's Creed video game series have received generally positive reviews for their ambition in visuals, game design, and narratives, with criticism for the yearly release cycle, frequent bugs, and shift towards the prioritising of role-playing mechanics. The Assassin's Creed series has received multiple awards and nominations, including several Game of the Year awards. It is commercially successful, selling over 155 million copies as of October 2020, becoming Ubisoft's best-selling franchise and one of the highest selling video game franchises of all time. While main titles are produced for major consoles and desktop platforms, multiple spin-off games have been released for consoles, mobiles, and handhelds platforms. A series of art books, encyclopedias, comics, novelizations, and novels have been also been published. In 2016, a live-action film adaptation of Assassin's Creed was released, receiving generally negative reviews from fans and critics.
The Assassin's Creed series originated out of ideas for a sequel for Prince of Persia: The Sands of Time, a 3D adaption of the original Prince of Persia games, which was made for PlayStation 2, GameCube, Xbox and other platforms. It included a number of parkour moves and combat. The Sands of Time was a critical and financial success, leading publisher Ubisoft to request Ubisoft Montreal to develop a sequel, aiming for the seventh generation of video game consoles. The Ubisoft Montreal team decided on taking the gameplay from The Sands of Time into an open world approach, taking advantage of the improved processing power to render larger spaces and crowds. Narratively, the team wanted to move away from the Prince being someone next in line for the throne but to have to work for it; combined with research into secret societies led them to focus on the Assassins, based upon the historical Hashashin sect of Ismaili Shia Islam, heavily borrowing from the novel Alamut.
They developed a narrative where the player would control an Assassin that served as a bodyguard for a non-playable Prince, leading them to call this game Prince of Persia: Assassin. Ubisoft was not happy with a Prince of Persia game without the Prince as the playable character, but this led to the marketing division to suggest the name Assassin's Creed, playing off the creed of the Assassins, "nothing is true; everything is permitted". Ubisoft Montreal ran with this in creating a new intellectual property, eliminating the Prince and creating the conflict between the Assassins and the Knights Templar. Further, in postulating what other assassinations they could account for throughout human history, they came onto the idea of genetic memory and created the "Animus" device and modern storyline elements, which further allowed them to explain certain facets of gameplay, such as accounting when the player fails a mission, in the same way they had done in The Sands of Time.
Following release of the first Assassin's Creed in 2007, Ubisoft Montreal and other Ubisoft studios used the series to present games from various historical periods, striving for historical accuracy while conceding some elements for gameplay. Moving into Assassin's Creed II, the Ubisoft Montreal team recognized that parkour was underutilized in the first game, and designed the world in the sequel to feature "freerun highways" to make it easier to enter into parkour moves, using rooftops to escape pursuits or as part of an assassin ploy. The setting was changed from the dark and gritty 12th-century Holy Land to the more lively 15th-century Renaissance Italy. Although the title featured a new cast of characters, including a new protagonist, Ezio Auditore da Firenze, who was more rogue-ish than the first game's Altaïr Ibn-La'Ahad, it connected to its predecessor in multiple ways, including a continuation of the established modern-day plot and several references to Altaïr and other past Assassins. Assassin's Creed II also brought in more use of crowds as part of a means to hide in plain sight that the developers had seen used in Hitman: Blood Money, adding more to the concept of social stealth as a gameplay option. Finally, Assassin's Creed II completely reworked the repetitive mission structure from the first game through numerous side activities, collectibles and other secrets. These additions became a central part of the series going forward as well as into other Ubisoft games like Watch Dogs, Far Cry and Ghost Recon.
After its release in 2009, Assassin's Creed II was met with critical acclaim and was seen as an improvement over the first game in both gameplay and writing. Due to the popularity of both Ezio's character and the Renaissance setting, Ubisoft Montreal decided to follow the game with a direct sequel, Assassin's Creed: Brotherhood, which was developed in under a year, releasing in 2010. The game built upon Assassin's Creed II's gameplay and storyline, and saw the introduction of a multiplayer mode to the series, as well as the titular Brotherhood system, which allowed players to recruit and train NPCs as Assassins. The open world format was also changed; rather than featuring several smaller cities like the past two games, Brotherhood is primarily set in the city of Rome, which was the largest and most detailed setting in the series at the time. Brotherhood was followed in 2011 by Assassin's Creed: Revelations, which served as a conclusion to the stories of both Ezio, who was again the main protagonist, and Altaïr. The game was developed by Ubisoft Montreal with help from a few other Ubisoft studios in the time span of several months, and borrowed many ideas and concepts from Assassin's Creed: Lost Legacy, a Nintendo 3DS spin-off that had been announced at E3 2010 and later quietly cancelled.
Work on Assassin's Creed III began shortly after II's release. The game's origins can be traced back to both Ubisoft Montreal, who wanted to progress the series' narrative forward in time, and to an unattached project that had been developed at Ubisoft Singapore and featured naval ship combat. As the main team had settled into the American Revolution period for the game, they found this ship-to-ship combat system fit perfectly into the system, and worked setting to incorporate it further. Another major change in Assassin's Creed III was transitioning the parkour and freerun systems to work in the natural woodlands of 18th-century New England, which further allowed for adding trees and other vegetation within the city areas themselves not only as part of the parkour systems but also to add to more realistic appearances, which would also continue as part of the series' ongoing design.
After the game's release in 2012, the marketing team from Ubisoft commented that the ship combat of Assassin's Creed III was segmented off from the land-based game and felt that there could be more integration, which led to the idea of the next game, Assassin's Creed IV: Black Flag, based on the Golden Age of Piracy, reusing all of their past lessons on the series to date. The team also used the game as a chance to address the narrative aspects of the story which had started to become stale in their eyes. The new protagonist, Edward Kenway, starts out as a pirate and an outsider to the Assassin-Templar conflict, becoming involved only with the prospect of wealth at the end, which gave the narrative team a means to present the conflict from an outside view. To connect the game to the storyline of the rest of the series, Edward was conceived as the grandfather of Assassin's Creed III's main protagonist, Ratonhnhaké:ton / Connor, and father of its antagonist, Haytham Kenway. After killing off the series' protagonist, Desmond Miles, at the end of Assassin's Creed III, the narrative team decided that, rather than introducing a new character to take his place, the modern-day part of the story would be played from a first-person perspective and would feature no dialogue for its protagonist, to allow players to identify themselves in their character. This trend would continue for the next three games in the series: Rogue, Unity, and Syndicate.
After Syndicate, Ubisoft recognized that the series needed a major re-invention across both gameplay and narrative. By this point in time, available computers and consoles had enough processing power that they were able to create much larger maps, which required different mechanics from the original games. It was decided to make the next game, Assassin's Creed Origins, closer to a role-playing video game than a stealth-action game, which would also bring a game with many more hours of play than previous titles, and some long-standing features of the series were eliminated for this purpose, such as the social stealth mechanic. This changes how missions were presented - rather than directed through the Animus, the player would need to take their character in the game's world to various quest givers to get these missions, which gave a reason for the player to explore the map. From the narrative side, they placed the game prior to the formation of the Assassin's Order in Ptolemaic Egypt in the 1st century BC as to avoid the need to have assassins drive the storyline, and made the playable character, Bayek, a medjay people would normally respect and seek the help of. The contemporary storyline also shifted back to a single character, Layla Hassan, an Abstergo researcher. They limited the number of times the game's perspective shifts to her character compared to previous games but gave these segments more meaning, such as allowing the player to explore Layla's laptop with background information on the state of Assassins to that point.
Assassin's Creed Odyssey, set in Ancient Greece in the 5th century BC, followed in a similar approach, but put even more emphasis on its role-playing elements, removing Origins' stealth elements almost entirely, and introducing choices that can alter the narrative in major ways. Assassin's Creed Valhalla, set in Medieval England and Norway during the Viking Age in the 9th century AD, continued the same style as Origins and Odyssey, but the developers recognized feedback from the prior games and added back in the social stealth elements, as well as the concept of a customizable home base that was first introduced in Assassin's Creed II.
Following another round of sexual misconduct allegations and internal investigation across Ubisoft in 2020 and 2021, which saw the departure of many top-level executives as well as attrition from its studios, Ubisoft opted to merge operations of the Montreal and Quebec studios under one administrative body in April 2021, with Quebec taking the lead on the Assassin's Creed series. This led towards collaboration to develop the live-service, codenamed Assassin's Creed Infinite, which is expected to offer continual ongoing content similar to Grand Theft Auto Online.
Adolf Hitler was an Austrian-born German politician who was the dictator of Germany from 1933 until his death in 1945.
Adolf Hitler was an Austrian-born German politician who was the dictator of Germany from 1933 until his death in 1945. He rose to power as the leader of the Nazi Party, becoming the chancellor in 1933 and then assuming the title of Führer und Reichskanzler in 1934. During his dictatorship, he initiated World War II in Europe by invading Poland on 1 September 1939. He was closely involved in military operations throughout the war and was central to the perpetration of the Holocaust, the genocide of about six million Jews and millions of other victims.
Hitler was born in Austria-Hungary, and was raised near Linz. He lived in Vienna later in the first decade of the 1900s and moved to Germany in 1913. He was decorated during his service in the German Army in World War I. In 1919, he joined the German Workers' Party (DAP), the precursor of the Nazi Party, and was appointed leader of the Nazi Party in 1921. In 1923, he attempted to seize governmental power in a failed coup in Munich and was imprisoned with a sentence of five years. In jail, he dictated the first volume of his autobiography and political manifesto Mein Kampf ("My Struggle"). After his early release in 1924, Hitler gained popular support by attacking the Treaty of Versailles and promoting pan-Germanism, anti-Semitism and anti-communism with charismatic oratory and Nazi propaganda. He frequently denounced international capitalism and communism as part of a Jewish conspiracy.
By November 1932, the Nazi Party held the most seats in the German Reichstag, but did not have a majority. As a result, no party was able to form a majority parliamentary coalition in support of a candidate for chancellor. Former chancellor Franz von Papen and other conservative leaders persuaded President Paul von Hindenburg to appoint Hitler as chancellor on 30 January 1933. Shortly after, the Reichstag passed the Enabling Act of 1933 which began the process of transforming the Weimar Republic into Nazi Germany, a one-party dictatorship based on the totalitarian and autocratic ideology of Nazism. Hitler aimed to eliminate Jews from Germany and establish a New Order to counter what he saw as the injustice of the post-World War I international order dominated by Britain and France. His first six years in power resulted in rapid economic recovery from the Great Depression, the abrogation of restrictions imposed on Germany after World War I, and the annexation of territories inhabited by millions of ethnic Germans, which gave him significant popular support.
Hitler sought Lebensraum (lit. 'living space') for the German people in Eastern Europe, and his aggressive foreign policy is considered the primary cause of World War II in Europe. He directed large-scale rearmament and, on 1 September 1939, invaded Poland, resulting in Britain and France declaring war on Germany. In June 1941, Hitler ordered an invasion of the Soviet Union. By the end of 1941, German forces and the European Axis powers occupied most of Europe and North Africa. These gains were gradually reversed after 1941, and in 1945 the Allied armies defeated the German army. On 29 April 1945, he married his longtime lover Eva Braun in the Führerbunker in Berlin. Less than two days later, the couple committed suicide to avoid capture by the Soviet Red Army. Their corpses were burned.
Historian and biographer Ian Kershaw describes Hitler as "the embodiment of modern political evil".[4] Under Hitler's leadership and racially motivated ideology, the Nazi regime was responsible for the genocide of about six million Jews and millions of other victims whom he and his followers deemed Untermenschen (subhumans) or socially undesirable. Hitler and the Nazi regime were also responsible for the killing of an estimated 19.3 million civilians and prisoners of war. In addition, 28.7 million soldiers and civilians died as a result of military action in the European theatre. The number of civilians killed during World War II was unprecedented in warfare, and the casualties constitute the deadliest conflict in history.
Adolf Hitler was born on 20 April 1889 in Braunau am Inn, a town in Austria-Hungary (in present-day Austria), close to the border with the German Empire. He was the fourth of six children born to Alois Hitler and his third wife, Klara Pölzl. Three of Hitler's siblings – Gustav, Ida, and Otto – died in infancy. Also living in the household were Alois's children from his second marriage: Alois Jr. (born 1882) and Angela (born 1883).When Hitler was three, the family moved to Passau, Germany. There he acquired the distinctive lower Bavarian dialect, rather than Austrian German, which marked his speech throughout his life. The family returned to Austria and settled in Leonding in 1894, and in June 1895 Alois retired to Hafeld, near Lambach, where he farmed and kept bees. Hitler attended Volksschule (a state-funded primary school) in nearby Fischlham.
The move to Hafeld coincided with the onset of intense father-son conflicts caused by Hitler's refusal to conform to the strict discipline of his school. His father beat him, although his mother tried to protect him. Alois Hitler's farming efforts at Hafeld ended in failure, and in 1897 the family moved to Lambach. The eight-year-old Hitler took singing lessons, sang in the church choir, and even considered becoming a priest. In 1898 the family returned permanently to Leonding. Hitler was deeply affected by the death of his younger brother Edmund, who died in 1900 from measles. Hitler changed from a confident, outgoing, conscientious student to a morose, detached boy who constantly fought with his father and teachers.
Alois had made a successful career in the customs bureau and wanted his son to follow in his footsteps. Hitler later dramatised an episode from this period when his father took him to visit a customs office, depicting it as an event that gave rise to an unforgiving antagonism between father and son, who were both strong-willed. Ignoring his son's desire to attend a classical high school and become an artist, Alois sent Hitler to the Realschule in Linz in September 1900. Hitler rebelled against this decision, and in Mein Kampf states that he intentionally did poorly in school, hoping that once his father saw "what little progress I was making at the technical school he would let me devote myself to my dream".
Like many Austrian Germans, Hitler began to develop German nationalist ideas from a young age. He expressed loyalty only to Germany, despising the declining Habsburg Monarchy and its rule over an ethnically variegated empire. Hitler and his friends used the greeting "Heil", and sang the "Deutschlandlied" instead of the Austrian Imperial anthem.
After Alois's sudden death on 3 January 1903, Hitler's performance at school deteriorated and his mother allowed him to leave. He enrolled at the Realschule in Steyr in September 1904, where his behaviour and performance improved. In 1905, after passing a repeat of the final exam, Hitler left the school without any ambitions for further education or clear plans for a career.
Adolf Hitler was an Austrian-born German politician who was the dictator of Germany from 1933 until his death in 1945.