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2K Czech, s.r.o. (formerly Illusion Softworks, a.s.) was a Czech video game developer based in Brno. Founded as Illusion Softworks in 1997 by Petr Vochozka and Jan Kudera. The company was acquired by Take-Two Interactive in January 2008 and subsequently organised under the 2K label, becoming 2K Czech. The studio was merged into 2K's Hangar 13 in 2017. The company is best known for creating the Mafia series.
Illusion Softworks was established in 1997 in Brno by Petr Vochozka and Jan Kudera. The company succeeded Vochozka's video game publisher, Vochozka Trading, through funding provided by Kudera's Cash Reform fund. The team initially comprised only five people, including Vochozka and Kudera. The team would expand to 40 people by the release of Mafia in 2002.
The studio provided assistance to Silver Wish Games for the production of Wings of War, Chameleon and Circus Empire.
In September 2007, several Illusions Softworks employees left the studio to found The Easy Company, which went on to produce MotorM4X (2008).
On 8 January 2008, Take-Two Interactive announced that they acquired Illusion Softworks for an undisclosed sum. As a result of the acquisition, Illusion Softworks became part of Take-Two Interactive's 2K label under the name 2K Czech. According to Take-Two Interactive's chief executive officer, Ben Feder, the agreement was made to expand the company's "strategic focus on owning high-value intellectual property". In July 2011, several people left 2K Czech, and along with former members from Bohemia Interactive, opened Warhorse Studios, which would produce Kingdom Come: Deliverance later on in 2018.
In September 2011, 40 staff members were laid off from the company's Brno studio, with another few personnel made redundant in its Prague studio. Both studios previously housed a total of 200 staff, wherefore around 25% of them had been cut in the layoffs. 2K Czech began hiring new staff by November 2012, and at the time had 188 employees. There were reported creative differences amongst 2K Czech staff regarding the direction of the third Mafia instalment which had started production between late 2010 and early 2011, with the project being rebooted around seven times between 2011 and 2013.