A virtual world that ultilizes the play-to-earn game model with medieval setting and pixel graphic.
Ashward is a virtual world where players can own, and monetize their gaming experiences in the Binance Smart Chain (BSC) network using ASC, the platform’s utility token. Players will be able to explore the fantasy medieval land, gather the bravest warriors to defeat aggressive bosses or engage in fierce battles against other players.
We want to bring terms like blockchain and NFT close to the public in a fun and accessible way. This has determined our spirit for this project as well as any projects we will make in the future:
Powered by blockchain, for fun, for everyone & everywhere.
Style
Pixel art has won the hearts of gamers through so many iconic titles such as Space Invaders (1978), Pac-Man (1980),... This charming style of game art has come a long way to the present modern world, where we see the dominance of 3D games and yet it stands still.
Ashward embraces modern gameplay in a nostalgic graphic style that we all love and cherish.
Vision
Our vision is to offer a deeply immersive world in which players will become explorers and conquerors of the virtual worlds and game collaboratively and without central authority. We provide creators true ownership of their creations as non-fungible tokens (NFTs) and reward their participation with our utility token – ASC.
In the current game market, the decentralized ownership and control of user-generated content limits creator rights and ownership. Central control over the trading of virtual goods created by players restricts them from generating fair value for their creations. With Ashward, we aim to overcome these limitations while accelerating blockchain adoption to grow the blockchain gaming market. We will do this by building a robust gaming platform where creators are able to play, share, collect, and trade without central control, enjoying secure copyright ownership with the ability to earn profit.
Mission
Ashward is the first game in our pixel metaverse which comprises of multiple titles. Each game will inherit a piece from the previous one so that every game is connected. That way, some specific NFTs in form of pet, item,.. will also be passed throughout games.
Bearing this spirit, we strive to deliver players a game world powered by blockchain.
Roadmap
Story
Originally, when the continent was formed, there were three dominant species: humans, elves, and monsters. There are 3 ethnic groups: the Isa people are concentrated in the south, the Bria people live in the northern mountains and the Ebba people live on the offshore island of Aldona.
Monsters, with their superiority in strength and numbers, quickly invaded the entire continent, pushing humans and elves back deep into the valleys and rocky mountains. The Ebba live on an isolated island from the mainland, so it is somewhat more peaceful, but some monsters can fly. The elves retreated to the great Andee Mountains in the East to reside and hardly interact with other peoples. With some outstanding features in appearance, the fairies have always considered themselves to be a superior species and this is the source of many conflicts and conflicts with other ethnic groups.
In the 4th decade, an unprecedented thing happened, the races and elves joined forces to fight the monsters. Thanks to the advanced weapon making of humans and the elite fighting skills of the elves, the war ended after 5 years and the monsters were almost completely annihilated, with the rest being destroyed. pushed back to their land and the gate to that kingdom was sealed. After the war to destroy the common enemy, the elves ruled the vast land west of the Andee Mountains. The Ebba, who once set foot on the island with very primitive ships, now have powerful fleets of ships. They continue to set sail to discover new lands. The first place they found after months at sea was the home of a previously unknown species: the Dragon.
In the great continent, the peaceful life lasted less than a decade, a part of the Bria people were not satisfied with the current division. This group of people did not want to live forever in the harsh cold North. They oppose the king of Bria, establish a territory of their own and find a way to open the gate to hell and free the monsters, in order to disturb the current order and find a chance to compromise with their ambitions of domination. continental rule.
Hero
Hero is in-game characters NFTs which can be accquired by opening loot box, buying from marketplace or staking ASC token. Players can buy, sell, lend Hero by listing them on the marketplace. A small fee will be charged to users when listing NFTs.
Heroes are divided into 3 classes based on their skills and attributes including Melee, Ranged, and Mage.
Melee
The melee class is powerful, sporting high armor and damage as well as decent crowd control. It is equipped with closed range weapon. Melee heroes have a short attack range.
Macsen was captured as a trophy by the few barbarian Menachem tribes lying deep in the forest. Lord Neirin of Isa, in an attack to drive and destroy them rescued Macsen, who was only 6 years old at the time, and brought him up to be raised. Trained and taught by the boldest knights, the wisest scholars and the most powerful magicians, Macsen grew up to be a knight and an excellent monster hunter whose fame spread far and wide throughout the continent. His name is a nightmare for all kinds of monsters.
Ranged
Rangers are able to attack from a distance. They are equipped like bows and guns, as well as thrown objects.
Afon is the son of Lord Elbert. Instead of being a stereotypical princess, he is energetic, talented and always wins in their games and stands out for her talents in horse riding and archery.
Idris
As the head of the Bria tribe that resided in the northern mountains, Idris was capable of making weapons and good at ranged combat. The Bria tribe was once rich thanks to the abundant mineral resources hidden in the heart of the mountains. This is also the reason why Bria has always been a land placed in the sights of other kingdoms. In a bloody battle, Idris' father, now the ruler of the kingdom, was killed in battle, leaving the throne to Idris, who was only ten. After this great loss, Idris always harbored a will for revenge.
Mage
Mages are fragile but highly varied in attack style, often utilizing special mechanics.
Hefina
As a powerful mage, Hefina has existed since time immemorial. No one knows her origin. Hefina has seen civilizations rise and fall, kings come and go, bloody wars for power with tens of thousands of lives lost. She serves the kings as a counselor and tries to keep things in balance.
Chest is supplied by Ashward system and can be bought using ASC token.
Energy macine is an game item that helps players recover hero's mana automatically. By default, player have to manually initiate the refilling process of heroes.
Each player can purchase this from the system. This is a one-time buy. Once accquired, energy mechine needs fuel to operate. Fuel is supplied by game shop in the form of tank.
Game modes
Casual mode allows players to warm up outside of the battle royale game mode OR players can pick any map to play and earn without the contraints of Adventure mode.
Each Site includes 1 boss. Players will form a team of 4 heroes with the objective is to defeat the boss.
Adventure, In this mode, players can discover the game story and go through many sites in a pre-defined manner.
Competitive Mode is a matchmaking mode. Players are able to rank up depending on their performance and the match result. Thus, players can lose their rank level due to bad match performance. Players leaving a Competitive match mid-game receive a Matchmaking cooldown punishment which prevents them from playing Matchmaking for a limited time. Each repeated offense increases this timer. Players form a team of 4 heroes and fight in Arena.
Bttle royale mode, the fight will be hosted inside Arenas. 50 players will join a fight and the last survivor is the winner and get reward.
Kingdom Guardian (Farming). In this mode, players will send heroes to the borderlands to protect their kingdom or ally’s. When duty calls, our heroes respond!
Players will be able to send each hero to all available sites. Just pick hero and a site for them to start farming. No further action is required. A hero’s mana will determine the time and rewards it gets. This mode helps players ultilize ROI since this is a source of passive income.
Raid (Clan). Players will join boss fight together.
Clans are organized groups of players.
Clan functions base on DAO governance mechanic. This allow players to participate in shaping the development of the game.
Features:
-Clan shop: sell exclusive items for member
-Clan quests: unique and higher rewards
-Clan raid: fight boss together
Arena is in-game property that can be sold to players. Arena has the following features:
-Can be owned by one or multiple players.
-Let owners host PvP fights in 2 modes: battle royale OR normal 4v4
-Let others players bet on the result of each fight.
Reborn. This features allows players to replenish a hero's earning ability.
A hero's ability to earn will gradually decrease. This is an example for easy understanding:
After first month playing, a hero will bring back around 80% - 150% the initial amount of investment. After reaching this peak earn ratio, the hero's earning ability will continuously decrease and stop at minimum value, ranging from 5% - 20%. At this point, players have two options: 1. Attemp to sell the hero on the Marketplace; 2. Pay a small fee to replenish the hero's earning ability and get bonus atributes. This will lead to a plus in revenue, around 5% - 10% every time a reborn is performed. So the more times a hero is reborned, the higher the revenue it brings.
Battle reward. Reward is calculated base on two key metrics:
-Damage inflicted by each hero
-Winning or losing
Tokenomic
ASC Token is an essential part of The Ashward platform. It is an BEP-20 utility token built on the Binance Smart Chain (BSC) that serves as the basis for transactions within Ashward, and has the following uses:
-Access Ashward platform: Players spend ASC in order to play games, perfoming in-game activities — and can potentially collect ASC through gameplay. Players spend ASC to acquire assets or lend them such as ARENA, and through Staking. Users will also be charged a fee when listing their items on the marketplace for sale. More ARENA features will be added in the future.
-Staking: ASC allows staking, you get more ASC by staking it.
ASC have a fixed supply of 1,000,000,000 (one billion) tokens with a target launch on February 1, 2022.
A virtual world that ultilizes the play-to-earn game model with medieval setting and pixel graphic.
Game modes
Casual mode allows players to warm up outside of the battle royale game mode OR players can pick any map to play and earn without the contraints of Adventure mode.
Each Site includes 1 boss. Players will form a team of 4 heroes with the objective is to defeat the boss.
Adventure, In this mode, players can discover the game story and go through many sites in a pre-defined manner.
Competitive Mode is a matchmaking mode. Players are able to rank up depending on their performance and the match result. Thus, players can lose their rank level due to bad match performance. Players leaving a Competitive match mid-game receive a Matchmaking cooldown punishment which prevents them from playing Matchmaking for a limited time. Each repeated offense increases this timer. Players form a team of 4 heroes and fight in Arena.
Bttle royale mode, the fight will be hosted inside Arenas. 50 players will join a fight and the last survivor is the winner and get reward.
Kingdom Guardian (Farming). In this mode, players will send heroes to the borderlands to protect their kingdom or ally’s. When duty calls, our heroes respond!
Players will be able to send each hero to all available sites. Just pick hero and a site for them to start farming. No further action is required. A hero’s mana will determine the time and rewards it gets. This mode helps players ultilize ROI since this is a source of passive income.
Raid (Clan). Players will join boss fight together.
Clans are organized groups of players.
Clan functions base on DAO governance mechanic. This allow players to participate in shaping the development of the game.
Features:
-Clan shop: sell exclusive items for member
-Clan quests: unique and higher rewards
-Clan raid: fight boss together
Arena is in-game property that can be sold to players. Arena has the following features:
-Can be owned by one or multiple players.
-Let owners host PvP fights in 2 modes: battle royale OR normal 4v4
-Let others players bet on the result of each fight.
Reborn. This features allows players to replenish a hero's earning ability.
A hero's ability to earn will gradually decrease. This is an example for easy understanding:
After first month playing, a hero will bring back around 80% - 150% the initial amount of investment. After reaching this peak earn ratio, the hero's earning ability will continuously decrease and stop at minimum value, ranging from 5% - 20%. At this point, players have two options: 1. Attemp to sell the hero on the Marketplace; 2. Pay a small fee to replenish the hero's earning ability and get bonus atributes. This will lead to a plus in revenue, around 5% - 10% every time a reborn is performed. So the more times a hero is reborned, the higher the revenue it brings.
Battle reward. Reward is calculated base on two key metrics:
-Damage inflicted by each hero
-Winning or losing
Tokenomic
ASC Token is an essential part of The Ashward platform. It is an BEP-20 utility token built on the Binance Smart Chain (BSC) that serves as the basis for transactions within Ashward, and has the following uses:
-Access Ashward platform: Players spend ASC in order to play games, perfoming in-game activities — and can potentially collect ASC through gameplay. Players spend ASC to acquire assets or lend them such as ARENA, and through Staking. Users will also be charged a fee when listing their items on the marketplace for sale. More ARENA features will be added in the future.
-Staking: ASC allows staking, you get more ASC by staking it.
ASC have a fixed supply of 1,000,000,000 (one billion) tokens with a target launch on February 1, 2022.