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Dying Light 2 Stay Human is an open world first-person survival horror action RPG developed by Techland and published by Techland Publishing, it is a sequel to Dying Light.
Dying Light 2 Stay Human was released for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S on February 4th 2022. Stay Human is the first Dying Light title that uses Denuvo as DRM.
Story
"Over twenty years ago in Harran, we fought the virus—and lost. Now, we’re losing again. The City, one of the last large human settlements, is torn by conflict. Civilization has fallen back into the Dark Ages. And yet, we still have hope. You are a wanderer with the power to change the fate of The City. But your exceptional abilities come at a price. Haunted by memories you cannot decipher, you set out to learn the truth… and find yourself in a combat zone. Hone your skills, as to defeat your enemies and make allies, you’ll need both fists and wits. Unravel the dark secrets behind the wielders of power, choose sides and decide your destiny. But wherever your actions take you, there's one thing you can never forget—stay human.
Taking the role of Aiden Caldwell, an infected survivor looking for a cure in the City where the player encounters and has the choice to aid various factions that are based within it that affect your outcome and gameplay. The game is set in 2036, 22 years after the events of Dying Light and 15 years after The Fall, a catastrophic event in late December 2021 where a new mutant strain of the Harran Virus breached GRE containment and spread across the world, plunging it into a period known as the Modern Dark Ages.
While not much has been revealed so far concerning new gameplay mechanics regarding combat or parkour, it has been announced that the game will feature double the amount of parkour moves compared to its predecessor. Dying Light 2 Stay Human will offer more player choice in missions, allowing players to make decisions that will affect the environment around the city. By completing a mission in a certain way, say for example siding with a certain faction, players will see a substantial change in the environment as that faction gains influence and begins to change the city in their own unique ways. Some factions may end up establishing order while others revel in the chaos.
Aside from factions, one new change discussed is that the encounters with actual zombies will be lessened. The city is mostly populated by the survivors and faction members during the day, and only during the night when everyone heads indoors do the zombies come out. Zombies can also be found inside, in dark uninhabited buildings.
During your journey throughout the city, you can modify weapons, wall run and jump, sprint across pillars, use the infected to break your fall, pull vent covers off and crawl through them and hide, use your binoculars to mark targets and use your stamina to break down doors (but it also drains your stamina when climbing). Be careful when climbing, zombies can grab you to pull you down. Dying Light 2 also features a "Tech Tree" that separates proficiencies of "Parkour" and "Combat" earn EXP on each action and accrue giving skill points for new skills and upgrades. Reached a height you can't get down? Use your Paraglider. You gain a grappling hook which you can swing from objects (enemies can grapple as well) or pull objects to you or even grapple mid combat to swing kick at an enemy/infected. You can also use the grappling hook as a final yanking boost when doing climbing and running out of stamina.
You start with way less parkour skills in the start and have to unlock them via skill points which also increase your character's stats incrementally, it is unconfirmed if you gain HP as you level or if you unlock it as a skill point. The game offers a variety of different outfits that you can wear that also buffs your stats like defense, HP, etc. There might also be outfit sets that further buff your stats.
This game's parkour and combat is incrementally harder too, as there are more enemy types and more moves too, it takes time to learn but it is worth it.
- Aiden Caldwell: The main protagonist of the game, an infected survivor looking for a cure. He is a member of a traveling group of people known as the Pilgrims and is on a personal quest to find his sister, who is the key to the past he cannot remember and who he truly is.
- Mia Caldwell: Aiden's missing sister who he is searching for in the City.
- Lawan: A former Nightrunner who allies with Aiden on her quest for revenge.
- Frank: The main protagonist's mentor and friend, gets shot at the start of the gameplay demo.
- Juan: The main protagonist's friend.
- Hakon: A former member of the Nightrunners, a legendary group who used to help people and even brave the dangers of the night in order to do so.
- Chris Williams: The domineering leader of a group of ex-prisoners known as the Renegades.
- Jack Matt: The leader of the Peacekeepers who believes only he can bring order to the City.
Over the course of Dying Light 2, the player will encounter a variety of Infected enemy types:
- Biter
- Degenerate
- Viral
- Hazmat
- Goon
- Demolisher
- Bomber
- Volatile
- Revenant
- Howler
- Banshee
- Charger
- Spitter
- Drowner
- Pilgrim’s Path
- Getting Stronger
- Markers of Plague
- The Only Way Out
- Unruly Brother
- The Arrival
- The Raid
- Water Tower
- Revolution
- Let's Waltz!
- A Place To Call Home
- Orders
- Observatory
- Welcome On Board
- Cathedral
- Broadcast
- The Shoe
- Nightrunners
- Veronika
- The Breakthrough
- Now Or Never
- X13
- Inhibitors
- Mementos
- Tapes
- Graffiti
See Road Map for all the available DLC.
It has been confirmed that there will be "plenty bits and pieces and collectables and notes and references" to what happened to GRE, and how this organization connects and what role it places in the events between the first game and its sequel. Also there will be "a lot of GRE related stuff" and even side activities set in abandoned GRE labs and quarantine zones in Dying Light 2 Stay Human.