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It is the first game in the Eizper gaming franchise.
Eizper Chain’s gameplay contains synergy between adventure and arena battles. In the adventures, players roam the fast world of Eizper guided by an enticing epic story full of twist and turn. While in arena battles, players may compete against each other in battle events in hope of getting handsome rewards and recognition.
Meet the playable characters of Eizper!
Age: 20
Occupation: Miner
Hair Color: Dark Brown
Eye Color: Dark Brown
Criss is an orphan who grew up in a Regenfall mining house. While most other orphans were left with little or no value, Criss was left with his father's Blade at the age of 7. His parents quickly and mysteriously left Vindenfell, entrusting Criss to the care of Louise and Sil Regenfall.
Criss often dreams of all sorts of adventures, but sometimes he dreams of one adventure where he will meet his parents again. Despite the trauma of being abandoned by his parents, Criss maintains a good-natured attitude even in the most dangerous adventures in the mines. When he's not mining, he's training under Rudion's supervision.
Criss always tries to keep his hair under control, but it has a life of its own. He believes his adventures will one day lead him back to his parents.
Sometimes people are annoyed by his determined, positive attitude.
Windswept waltz.
- Criss makes five attacks in a row, slicing and damaging enemies to shreds.
Whirlwind strike.
- Criss charges his sword and delivers a spinning blow, knocking enemies backwards and dealing damage.
Blow of the storm.
- Criss delivers a powerful blow that pierces many of the enemies in front of him.
Age: 18
Occupation: Miner
Hair Color: Blue
Eye Color: Blue
Another orphan growing up in a Regenfall miners' home, Harley has no memory of her parents. All the adults say Harley's parents were very poor and sickly. When a particular attack of the plague, caused by a mad chimera, struck Windenfell, Harley's parents did not survive. They left a screaming but healthy little girl, whom the Vindenfel Council entrusted to Louise and Sila. Hard-working and diligent, Harley strives to excel at everything she does, from archery to all sorts of wild adventures and even risky antics in the mines. She believes that by doing so, she can better protect and give back to the Regenfalls, whom Harley considers her family.
Harley has a special arrow; a gift from Jovaldi because she once jumped into the Jule River to save his drowning son. She regularly chats with Mary for fashion advice. Harley's weak spot is Richelle. Harley will do anything to protect the younger girl.
Arrow song.
- Harley makes five attacks in a row, launching arrows at enemies around her.
Shooting star.
- Harley leaps into the air and fires a powerful shot at the ground, pushing enemies away and damaging them.
Piercing the skies.
- Harley fires a huge shot that pierces many of the enemies in front of her.
Age: 16
Occupation: Scientist
Hair Color: Brown
Eye Color: Blue
The youngest and most gifted scientist prodigy of the Vindenfel family, Regenfal. She is the twin sister of the herbalist Richelle. Practicing the art of Eisper magic from a young age, she can turn the elements into physical projectiles. Though she speaks little, her sense of duty and intellect drive her to greater accomplishments in life.
(coming soon)
Routine Attack.
- Riella makes five attacks in a row, casting spells that shoot icy projectiles at the enemy.
Skill Attack
- (coming soon)
Absolute Attack
- (coming soon)
Age: -
Occupation: Warrior
Hair Color: Light Green
Eye Color: Black
The sixth warrior of the hidden Dryad tribe tasked with protecting Quarombi. As the youngest of the forest warriors, he has been tasked by Chief Temaroa to hide his people and birthplace from outsiders. Firaz, however, prides himself on believing in honor and harmony with the other races of Eisper. Destined to be an adventurer, his vocation and his vow as a warrior compel him to go into exile.
(coming soon)
Normal Attack
- (coming soon)
Skill Attack
- (coming soon)
Absolute Attack
- (coming soon)
Age: 15
Occupation: Healer Apprentice in Training
Hair color: Brown
Eye color: Blue
Richelle takes after her mother during her youthful days. Richelle is energetic, smart, and has a particular soft place in her heart for nature. Growing up with the boarders, she sort of became everyone's little sister.
Richelle occasionally trains with the miners in the Arena, but most often she is there with a herbal salve for a broken arm, or a calming root for one of the trainees to bite into as she heals up their wounds. Her talent with natural medicine and healing led her into an apprenticeship with Windenfel’s Surgeon. Everyone believes she will one day succeed the crazy doctor. Richelle and her mother have a difficult relationship. As much as they love each other, Richelle often finds Louisa to be overprotective of her.
Richelle provides you with Potions to brew. Completing her requests also unlocks new potions at Chanty’s shop.
Richelle sewed the spine of her Herbal Tome to a leather strap so she can easily carry it around everywhere. Richelle doesn't really like earrings because they make her ears itch. However, the pair she is wearing is a gift from her mother, so she keeps them on. She secretly feels guilty about plucking flowers, so she only does so for brewing purposes. The flowers she puts on her hair are always flowers that have already fallen.
Age: 58
Occupation: Arena Trainer and Manager
Hair color: Brown
Eye color: Brown
Rudion Lowenhaus manages the Arena in Windenfel. Every bit the Lowenhaus warrior blood, he lost his right leg while battling a deadly mythical chimera. He lives with his grumpy wife, and the two of them are unable to have children. This strains their relationship even more, so Rudion throws all his attention and energy into training the young warriors of Windenfel. As a member of the Council of Elders, Rudion is in charge of Windenfel’s various defenses and scouts. He hopes that someday a legendary warrior, tempered by flame and ash, will be born from his Warrior’s Den.
Rudion trains you into a Warrior at the Warrior’s Den.
Rain always puts Rudion in a sour mood because his wooden leg becomes very slippery. It also pains the nerves around his stump. He is always trying to grow out his beard, but it annoys him that it never has been able to reach the length of Geovaldi’s beard. He mismatches his knee caps on purpose just to annoy his wife.
Age: 13
Occupation: Merchant
Hair color: Dark Brown
Eye color: Green
An Adventurers’ daily needs is normally handled by the talkative and cheerful Chanty Singer, Mery’s only daughter. Bargaining with Chanty is always fun. In fact, many teenagers in Windenfel make purchases just to get a chance to talk with Chanty. When she was little, Chanty innocently thought that one night she simply popped out of her mother. But now, Chanty occasionally wonders who her father was, and what has become of him, although Mery assures her that the two of them are just fine on their own. Chanty loves her mother fiercely, and she would never confide this to Mery, but Chanty secretly hopes to have a nice, boring, dependable husband whom she can grow old with.
Chanty sees to all your in-game buying and selling needs.
Breakfast is a big deal for Chanty. If she doesn’t get a large meal in the morning, she will be very cranky. Chanty actually has healthy vision. She just likes the smart (read: nerdy) girl look that her glasses bestow. She designed her own hat, and if she likes you enough, she just might design one for you too.
Age: 65
Occupation: Blacksmith
Hair color: Light Grey
Eye color: Black
A third generation blacksmith who is proud of his family’s reputation as infamous artisans of the iron forge. The weapons and armory coming out of a De Mirci smithy is known to bond with its wielders, and as such is highly sought after. Very much a family man with a wife and three children, he looks forward to passing on his knowledge to the fourth generation of De Mirci blacksmiths, though his children’s lack of interest in the trade sometimes worry him. Geovaldi is also a member of the Elder Council of Windenfel.
He can forge whatever weapon you desire.
Geovaldi loves his wife’s aglio e olio. He considers forging to be very spiritual. He has his own special set of prayers which he recites before and after every forging. Although his big burly build can look intimidating at first, Geovaldi refuses to kill even an insect if it unprovoked.
Age: 41
Occupation: Merchant and Auctioneer
Hair color: Dark Brown
Eye color: Hazel
Mery trades in rare artifacts and gizmos, and has a keen eye for the authenticity of items auctioned in the market. As her name suggests, Mery’s motto is to enjoy life and be merry. For her, this translates to flirting outrageously with men (and sometimes women) of all backgrounds and origins. One of these flings resulted in her beloved daughter Chanty. Don’t be fooled by her charms though, because as a lady merchant of Windenfel, Mery’s sharp senses are absolutely impenetrable when it comes to trading.
You can buy and sell loot and other rare items from Mery. Mery’s auctions also allow you to trade with other players in the Market.
Mery loves floral patterned tights because it brings out her sexy calves. She only ever puts mascara on one eye! The other eye is her working eye, reserved only for her eyepiece. Mery has a huge collection of various nail polish and always color codes them with her outfit.
From profane magic to restless undead, infected spores and maddened machines, be ready to take on hordes of the many fearsome monsters and vicious creatures who plague the land of Eizper!
These floating skulls were once the heads of the hounds of the Cyroclone Pirates. Kept in their ship to hunt for rats (literally and figuratively), the skulls of these hounds became disembodied from their bodies when the Pirates turned undead. The Lobus' white skulls and bright flames makes them easily noticeable. The telltale sound of their jaws likewise ring through the undead halls. Their jaws clack and grind, hungry for flesh to tear out and swallow into the hellfire that surrounds them. These sorry creatures cry out in anguish and clack their jaws in an endless hunger.
Hit them first, especially if there were other enemies present.
Jaw Snap
- Lobus bites down on adventurers. More dangerous variants might inflict curses at each bite.
These long range fighters got their freakish form as a result of a mesh-up between the hellhounds the Cyroclone kept as pets and the remains of poor Cyroclone pirates who were at the bottom of the command chain. If you were somehow able to ask the pirates, this transformation is definitely an upgrade from their previous status. But if you asked the prized hellhounds, this is rather annoying. The hounds much preferred their original states. Agile and dexterous, the skeleton glock will chase, shoot, and basically do anything needed to riddle you with holes. Their hostility is nothing personal, just what resulted from the eternally clashing souls of angered hounds and satisfied pirates. So, beware.
Avoid their attacks when possible. However, when you start to get annoyed by their interference, eliminate them before other enemies present.
Flintlock
- The Skeleton Glock aims its dual pistols at adventurers and fire a magazine-worth of ammo while galloping all the while.
Other than the usual job description of pirates, which includes fighting, looting, manning the ship, singing shanties, eating, and drinking, the crew of the Eurus had a very important special task. In order to keep their ship flying well, they had to regularly harvest young Volant Palm trees. It is the lightweight property of the Volant Palms which allowed their ship to sail the skies with ease. As time passed and the palms grew older however, this property decreased. Thus if the wood is not replaced continuously with young palms, the Eurus would eventually succumb to gravity. The crew invested in convenient chainsaws as a way to harvest the young palms, and when they were transformed into their living, bony state, their chainsaws fused with what remained off their arms. Roaming freely around the Pirate Graveyard, a lone Skeleton Chainsaw is relatively easy to defeat. However, they usually attack in small groups, and sometimes entire hordes, relying on teamwork to saw through bleeding flesh and brittle bone.
Hit and beat one at a time. But be wary when they come in large numbers.
Rip n' Tear
- The Skeleton Chainsaws fire up their chainsaws and unleash three successive slashes at adventurers.
Fellbone
- The Skeleton Chainsaws leap up into the air and smash down with the weight of both chainsaws.
So what really happened to the great Cyroclone Pirates and the Eurus? It all began with a zealous priest, who was only following the commands of his banished god with utter devotion and complete worship. What his banished god commanded, he followed without question. When his god demanded darker rituals, the priest delved into the forgotten arts with obedience. All of the crew, even the Captain, looked to the priest to help guide their religious ways. Although they got wary of the priest's behavior, they ignored it and continued to obey. One might say this blind faith saved them when the Eurus ship crashed, because the priest immediately carried out the dark rituals to turn himself into the Necro-Pirate. After he had been successfully transformed, he extended his profane magic to his crewmates. As such, you can thank Necro-Pirate's banished god for the undead pirates.
The Necro Pirate attacks from afar. He also has a tendency to teleport out of harm's way, so it would be wise to save up attacks for when it really counts.
Seven Hells
- The Necro Pirate ignites Soul flames to explode in a subsequent line toward his opponent.
Flintlock
- The Necro Pirate has the tedious ability to misplace himself someplace out of harm's way using forgotten magic.
Lone Soul
- The Necro Pirate shoots out a lone ball of burning soul flame at his opponent.
Profane Calling
- The Necro Pirate has the dangerous ability to summon Lobus, Skeleton Chainsaws, and Skeleton Glocks to his aid.
Only the toughest and meanest enemies make it to be a Boss. Be at your most prepared for nail biting action and blood pumping battles when you stand in challenge of the worst of the worst.
A lumbering monstrosity of steam and steel. The Captain of the Cyroclone Pirates was once a knight serving under one of the distant kingdoms of Eizper. When the monarchy slowly abandoned peace and became tyrannical, he broke his sacred oaths and turned rogue. He left his homeland, joined the Cyroclone crew, and severed all ties and loyalty to his past. Since then, he rose through the ranks until he became Captain of the Cyroclone Pirates, and made sure everyone in the skies feared and would not dare to mess with them. When the ship crashed and the crew malformed into the undead, the Captain held on to his steel will. Refusing to accept the demise of his hard-earned fame, he accepted to merge his maimed body with the ship’s own engine, and thus became the Hulkjouster.
The Hulkjouster is a very dangerous enemy. The best strategy against him would be to avoid attacks and look for an opening. The Hullbreaker likewise is a deadly move, but comes at a cost for the Jouster. Overheating causes the need for him to cool down and release his steam into the air, thus exposing weak parts within his engine.
Turbine Thrust
- The Hulkjouster stabs the drill lance at adventurers, hoping to impale them.
Decksweep
- The Hulkjouster swipes the drill lance sideways at adventurers, breaking ribs and body alike.
Cannonball
- The Hulkjouster arms himself with a spiked knuckle, then launches himself in the air, to smash down on adventurers.
Hullbreaker
- The Hulkjouster activates his back thrusters and his drill lance, then proceeds to launch himself at dangerous speed in the direction of adventurers.
Bows
- Squire Bow
- Windsong Bow
- Crow's Nest Bow
- Halfmast Bow
- Squire Sword
- Winden Sword
- Corsair Sword
- Fallen Knight Sword