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Plot
Premise
The members of Section 9 (from bottom left to top right): Paz, Borma, Saito, Batou, Motoko, Togusa, Aramaki, and Ishikawa
The series takes place in the year 2030, where many people have become cyborgs with prosthetic bodies. Primarily set in the fictional Japanese city of Niihama, Niihama Prefecture (新浜県新浜市, Niihama-ken Niihama-shi), the series follows the members of Public Security Section 9, a special-operations task-force made up of former military officers and police detectives. While the group investigates various crimes, both seasons feature ongoing investigations into two incidents that embroil the group in corruption within other branches of the Japanese government.
Season 1
The first season of Stand Alone Complex focuses on the Laughing Man incident, wherein a hacktivist ultimately reveals to the Major that he had discovered that several micromachine manufacturing corporations, in association with the Japanese government, suppressed information on an inexpensive cure to a debilitating cyberization disease in order to profit from the more expensive micromachine treatment. Following this, he abducted one of the owners of the company and attempted to force him to reveal the truth on live television, resulting in the hacker live-hacking everyone's vision and cameras at the event to cover his face with the stylized laughing face logo that became synonymous with his image.[9]
His popularity spawned several genuine imitators, resulting in the series' titular Stand Alone Complex. After an investigation by the authorities causes him to resurface in the present, Section 9 discovers these companies and several Japanese politicians later used the Laughing Man's image to garner public support and profit, and they begin a campaign, spearheaded by Togusa and the Major, to disseminate the truth. This ultimately leads to the Cabinet labeling them as domestic terrorists and forcibly disbanding them, resulting in the capture of several members and the apparent death of Motoko Kusanagi. However, it is all a ruse to deceive the government, and the very alive and well members of Section 9 regroup to bring the micromachine corporations and corrupt politicians to justice, resulting in the dissolution of the current Japanese government.[9]
Season 2
The second season, 2nd GIG, set two years after the events of the first season, explores the political and social ramifications of the two world wars that took place prior to the events of the series.[11] At the time of the Third and the Fourth World Wars, about three million Asians became refugees and were invited into Japan as a source of cheap labor. These "invited refugees", based on the reclaimed island of Dejima, soon became unemployed in the post-war period, and their social unrest borders on outright war.
Section 9's involvement in the refugee issue begins after they successfully stop a hostage crisis caused by a domestic terrorist group known as the Individual Eleven, after which newly elected Prime Minister Yoko Kayabuki officially reinstates the organization. The group seems to be modeling themselves after the May 15 Incident, where a group of naval officers assassinated the Prime Minister and then gained the support of the public, and hope to stir up the refugees' spirits by fighting for them against the Japanese government.
The group also comes into contact with Kazundo Gōda, head of the Cabinet Intelligence Service, who gets assistance from the group in defusing several instances between the refugees as well as assisting him in transporting plutonium through Dejima, result in several failures and refugee deaths, further straining relations.
Section 9 ultimately discovers that Gōda has been manipulating both events behind the scenes, leaking the social virus that creates the Individual Eleven ideology and creating a new Stand Alone Complex, as well as the intentional failures with the refugees. However, he cannot account for the charismatic Hideo Kuze who genuinely believes in the best for the refugees and helps rally for their independence from Japan. Throughout the investigation, Kusanagi discovers she may know Kuze from her childhood. Ultimately, Gōda is found guilty of his part in the refugee incidents and killed before he can defect to the American Empire, but not before his ministrations also result in the death of Kuze.
Film
In the film Ghost in the Shell: Stand Alone Complex - Solid State Society, set two years following the resolution of the Individual Eleven incident, the Major has left Section 9, and Togusa is now field commander, leading an investigation into several deaths of refugees from the Siak Republic, which results in the discovery of a government computer system coordinating the kidnappings of 20 thousand abused children who have had their cyberbrains replaced and placing them under the care of several senior citizens made comatose by another government program that takes care of all of their bodily needs.
Their investigation, which brings the Major out of hiding, reveals an entity known as the Puppeteer behind the kidnappings. The Puppeteer is a rhizome formed by the collective will of the senior citizens, and the Siak Republic's intent to use the kidnapped children in their plans leads to their downfall. However, the investigation further reveals that a member of the House of Representatives is also using the children for his nationalistic purposes. Section 9 and the Major infiltrate a welfare center where the MP brainwashes the children, resulting in the Puppeteer revealing that the senior citizens wished to give the children free will in their future, with the politician interfering in that new plan.
Production
Ghost in the Shell: Stand Alone Complex was animated by Production I.G, and produced by Bandai Visual, Bandai Entertainment, Dentsu, Nippon Television Network, Tokuma Shoten, Victor Entertainment, Anchor Bay Entertainment, and Manga Entertainment.[13] The series was directed and written by Kenji Kamiyama, with additional screenwriters including Junichi Fujisaku, Yoshiki Sakurai, Shōtarō Suga, Dai Satō, Nobutoshi Terado, Yutaka Ōmatsu, and Yūichirō Matsuka. Masamune Shirow, author of the original Ghost in the Shell manga, provided plot for several episodes, sketches of characters and mechanical designs (including the Tachikoma), and gave his approval to the scripts before production.[14] The series was produced with an 800 million yen investment. Kenji Kamiyama decided to make the anime television series as a "relative" to the manga and film, serving as a separate parallel world from both.[9]
For the second season, Mamoru Oshii contributed with his ideas to the concept of the entire series and initial planning stages.[15] In an interview, Oshii described his role in 2nd GIG as supervising the entire series and writing the plots for each episode.[16] Dai Sato stated that they were initially going to concentrate on how Japan was going to participate in war after 9/11 as intended to portray a fictional future. But by the time they were working on the episodes, the Iraq War had already started and Japan's Self-Defense Force was sent to Iraq. During this time Japan also had an election. Sato continued to state that he created the "Individual Eleven" episodes to express irresponsibility of the Japanese people when they voted for the politicians that planned to send Japanese troops to Iraq and Afghanistan.
Broadcast
Main article: List of Ghost in the Shell: Stand Alone Complex episodes
The anime television network Animax first licensed and broadcast the series in 2002 across most of Asia, as well as in Latin America.[18] It was subsequently licensed by both Anchor Bay Entertainment and Manga Entertainment in North America,[19][20] and Madman Entertainment in Australia.[21] It was broadcast in the United States on Cartoon Network's Adult Swim programming block,[22] in Canada by YTV[23] and in the United Kingdom by AnimeCentral.[24] A series of associated short comic animations, titled Tachikomatic Days (タチコマな日々, Tachikoma na Hibi), aired immediately after each episode of the series. These shorts star the Tachikoma "think-tanks" from the main series, and typically relate directly to the story of the preceding Stand Alone Complex episode.
The second season of Stand Alone Complex, titled Ghost in the Shell: S.A.C. 2nd GIG, aired on Animax from 1 January 2004 to 8 January 2005. The production of a second season was immediately decided after the first season's TV airing.[9] The second season was initially hinted when Bandai has extended the episode list to 52 episodes at Otakon of 2003.[25] On Halloween of 2003, Production I.G officially announced a second season for Ghost in the Shell: Stand Alone Complex.[26]
It premiered on 1 January 2004 in Japan on SKY PerfecTV!'s Perfect Choice (Animax), on a pay-per-view basis.[9] The series was later aired on the terrestrial Nippon TV from 6 April 2005. Animax also later aired the series across its other networks worldwide, including its English language networks in Southeast Asia and South Asia, as well as its other networks in Hong Kong, Taiwan, Latin America, and several other regions. 2nd GIG was also later aired in the United States on Cartoon Network's Adult Swim block. Bandai Visual owns the DVD distribution rights in Japan, while Anchor Bay Entertainment and Manga Entertainment owns the distribution rights in North America and Europe. The show began airing daily on AnimeCentral beginning 4 November 2007 in both English (two nightly screenings) and original Japanese (one late-night screening).[citation needed]
On 18 March 2015 it was announced that Stand Alone Complex would receive a full weekly rebroadcasting in Japan on BS11, starting on 1 April 2015 onward.[27] On 25 April 2017, Starz announced that they would be offering episodes of the series for their Video on Demand service starting 1 May 2017.[28]
Related media
OVA
See also: Ghost in the Shell: Stand Alone Complex - Solid State Society
A feature-length OVA titled Ghost in the Shell: Stand Alone Complex - The Laughing Man was released in Japan on 23 September 2005, and in North America on 2 October 2007. The OVA retells the first season of the anime television series with minor alterations to the storyline to accommodate an abbreviated take on the Laughing Man affair. Some additional animation and voice work was also added. Although the Japanese-language version retained the voice cast from the anime series, the English version has a new cast of voice actors. The dialogue recording for the English version was produced by Ocean Productions.[9] A Blu-ray version was released on 22 December 2010.[29]
Ghost in the Shell: S.A.C. 2nd GIG – Individual Eleven is a feature-length OVA which retells the events of S.A.C. 2nd GIG, altered to focus on both the Individual Eleven investigation and the relationship between Hideo Kuze and Motoko Kusanagi. Newly animated scenes and a remixed soundtrack are also included.[30]
A TV-film sequel titled Ghost in the Shell: Stand Alone Complex - Solid State Society was released in 2006.[31]
Video games
Main articles: Ghost in the Shell: Stand Alone Complex (2004 video game), Ghost in the Shell: Stand Alone Complex (2005 video game), and Ghost in the Shell: Stand Alone Complex - First Assault Online
Ghost in the Shell: Stand Alone Complex has received two console game spinoffs. The first is Ghost in the Shell: Stand Alone Complex for the PlayStation 2, and was developed by Cavia. It was released on 4 March 2004 in Japan and 8 November 2004 in North America.[32] The second—a sequel to the first—is a PSP title, developed by G-Artist, and is also titled Ghost in the Shell: Stand Alone Complex.[Note 2] It was released in Japan on 15 September 2005 and in North America on 25 October 2005.[33]
Several mobile phone games have been released exclusively to Japan. The first is titled Ghost in the Shell: S.A.C. Cyber Mission (攻殻機動隊 S.A.C. サイバーミッション, Kōkakukidōtai SAC Saibā Misshon) and was developed by GREE and released on 14 February 2011.[34] The second shares the name of the anime and PlayStation 2 video game, was developed by Mobage and released on 16 November 2011. The game focuses on an unnamed new detective who works for Section 9.[35] The third is a social game also developed by Mobage, titled Ghost in the Shell S.A.C. Tachikoma Wars! (攻殻機動隊 S.A.C. タチコマウォーズ!, Kōkaku Kidōtai S.A.C. Tachikoma Wōzu!), and released on 29 March 2012.[36]
On 13 December 2012, Nexon stated it had obtained the rights of Ghost in the Shell: Stand Alone Complex for the purpose of the creation of a massively multiplayer online game.[37] The game was formally announced on 17 September 2015, under the title of Ghost in the Shell: Stand Alone Complex - First Assault Online.[38][39] The game was a squad-based first-person shooter for Microsoft Windows, developed by Neople and featuring voice performances by the original anime cast.[40] First Assault Online entered early access on Steam on 14 December 2015,[41] but was discontinued in all territories by the end of 2017, due to low player uptake, poor reception, lack of differentation from other games in the genre, and the developers' own dissatisfaction with the quality of the game.[42]
Novels
A three-volume novel series based on the anime television series and collecting self-contained stories was written by staff writer Junichi Fujisaku and illustrated by Kazuto Nakazawa. The novels were published by Tokuma Shoten and distributed by Dark Horse Comics in the United States. The first volume, titled Ghost in the Shell: Stand Alone Complex - The Lost Memory,[Note 3] was released on 21 January 2004 in Japan and on 24 May 2006 in the US.[43][44] The second volume, Ghost in the Shell: Stand Alone Complex - Revenge of the Cold Machines,[Note 4] was released on 8 July 2004 in Japan and on 26 September 2006 in the US.[45][46] The third volume, Ghost in the Shell: Stand Alone Complex - White Maze[Note 5] was released on 4 February 2005 in Japan and on 2 January 2007 in the US.[47][48]
Short Stories
Two short prose stories were released in the Ghost in the Shell: Five New Short Stories prose anthology released in 2017. The first was called Shadow.Net written by Toh Enjoe which references the Puppeteer's actions from the Solid State Society film but could also conceivably be referring to the events in the manga. The second story (which appears as the third story in the collection) was called Soft and White by Kafka Asagiri which revolves around the Laughing Man's actions in the time period between Standalone Complex and 2nd GIG.
Manga
Two manga series based on Stand Alone Complex have been published by Kodansha. The first series, Ghost in the Shell: S.A.C. - Tachikomatic Days (攻殻機動隊S.A.C. タチコマなヒビ, Kōkaku Kidōtai S.A.C. Tachikoma na Hibi), is based on the associated Tachikomatic Days shorts. The manga was drawn by Mayasuki Yamamoto and was launched on 9 December 2009 in Monthly Young Magazine.[49] Eight tankōbon volumes were released.
The second manga series, sharing its name with the television series, was illustrated by Yu Kinutani and launched on 14 December 2009 in Weekly Young Magazine,[49] and later transferred to Monthly Young Magazine on 14 April 2010.[50] The manga is an adaptation of the first season of the anime series. Five tankōbon volumes were released. The first volume subtitled "Episode 1: Section9" was released on 6 April 2010 in Japan and on 24 May 2011 in North America.[51][52] The second volume subtitiled "Episode 2: Testation" was released on 5 November 2010 in Japan and on 29 November 2011 in North America.[51][53] The third volume subtitled "Episode 3: Idolater" was released on 5 August 2011 in Japan.[51] The fourth volume subtitled "Episode 4: ¥€$" was released on 6 March 2012 in Japan.[51] The fifth volume subtitled "Episode 5: Not Equal" was released on 6 March 2013 in Japan.[51]
Other
An official guidebook and DVD to the first 19 episodes of the TV series titled Ghost in the Shell: Stand Alone Complex Official Log 1 was released by Bandai and Manga Entertainment on 25 October 2005. The guidebook and DVD contains several interviews from several staff members, reports on several animation techniques and other reports on several concepts of the series. A second guidebook/DVD titled Ghost in the Shell: Stand Alone Complex Official Log 2 was released on 24 January 2006 featuring background, commentary and examination of the remaining 7 episodes.[54] Another guidebook titled Ghost in the Shell: SAC - Ultimate Archive (攻殻機動隊SACアルティメットアーカイブ, Kōkaku Kidōtai SAC Arutimetto Ākaibu) was published by Tokuma Shoten and released on 31 March 2007.[55] Another guidebook titled Tachikoma's All Memory.[56]
Numerous figurines have been released for Stand Alone Complex versions of the characters with Motoko and Tachikoma being a central focus. Various figures have been produced from CM Corporation,[57] and Kaitendo.[58] Tachikoma figures have been produced by various companies, including one by the Good Smile Company in cooperation with Nendoron.[59] A 1/24-scale plastic model kit of the Tachikoma was produced by Wave in December 2005.[60] Other merchandise includes clothing, key chains, notebooks, patches, bags, posters and body pillows.[61]
Reception
Ghost in the Shell: Stand Alone Complex received mostly positive reviews from critics, who praised the series' high quality of animation and the musical score by Yoko Kanno.[62][63][64][65] In particular, reviewers reacted positively to the world of high-technology that Stand Alone Complex presents,[63][64][66] described as "believably futuristic".[63] Lawrence Person from Locus Online wrote that "the world of [Stand Alone Complex] is recognizably our own, or rather, one recognizably extrapolated from modern Japan. While parts of the technology seem unlikely in the time-frame allotted, none seems impossible."[66]
In addition, several reviews mentioned what they perceived to be overarching themes explored in the series as a result of the setting; specifically, the meaning of humanity in a world where the lines between man and machine were becoming increasingly blurred,[64][66] as well as various societal issues that might emerge as a result of advances in technology.[62][66]
Reviewers agreed that the main "Laughing Man" storyline was satisfying, characterizing it variously as "interesting",[66] "complex",[67] and "engaging".[63] Reaction to the series' "Stand Alone" episodes, however, was mixed: some reviewers considered these episodes to be boring and, in some cases, the worst episodes of the series,[63][66] while others contended that they allowed further development of the characters and the futuristic setting.[62][67]
Certain commentators specifically focused on the series' success or failure in achieving the high standards set by the critically acclaimed 1995 film Ghost in the Shell. Opinion in this regard was divided: although these reviewers took an overall favorable view,[62][63][65] some reviews criticized the quality of animation,[63] while others felt that the series' story lacked the depth of the original film.[65] This "lack of depth", however, was attributed to the fact that Stand Alone Complex is an action-oriented series with a limited episode length in which to explore deeper themes.[65]
Bolstering the generally positive reviews of the series, Ghost in the Shell: Stand Alone Complex won an Excellence Prize (Animation Division) at the 2002 Japan Media Arts Festival,[68] a Notable Entry Award at the 2003 Tokyo International Anime Fair,[69] and was featured in June 2004 by Newtype USA, with a "double scoop" cover story.[70] The Japan Media Arts Festival provided a brief summary of Stand Alone Complex, calling it a "completely original television series...entertaining and easy to understand".[68]
Chris Beveridge of Mania gave 2nd GIG an overall score of A praising its coloring stating, "Colors are gorgeous and solid, especially all the various areas of large soft colors that look to be amazingly solid and with no visible break-up even during pausing."[71] Mark Thomas of Mania also gave it an overall score of A, stating: "It has plenty of good action and thought provoking plot points."[72] Andy Patricio of IGN rated the first DVD volume 9/10 praised the animation, stating: "Artwork is richer; this is easily the best-looking anime Production I.G. has ever produced. CG is richer and more widely used. Animation is more complex and fluid, although it's still a little jerky, which is common in TV shows."[73]
Joe Luscik of Animefringe ranked the series 4.5 out of 5 praising the animation stating it "is just awesome".[74] Adam Arseneau of DVD Verdict praised the direction of the 2nd season compared to the first stating, "The tongue-in-cheek humor that made the show clever and endearing is still present, but the atmosphere feels more violent, more urban and dystopic, as if no longer afraid to address the social problems of the future."[75]