Grinding Gear Games (abb. GGG) is an Auckland, New Zealand-based video game developer.
Grinding Gear Games (abb. GGG) is aan Auckland, New ZealandZealand-based video game developer company founded in 2006 and based in Auckland.
Grinding Gear Games is a developer of online games founded in 2006 and based in Auckland, New Zealand. The company's games include a range of online strategy games with role-playing games that are free-to-playfree to play. Grinding Gear Games' main title, Path of Exile, was released in 2013 as a free-to-play, competitive, online action-role-playing game.
In 2018, Chinese gaming and social media company Tencent acquired a majority stake in Grinding Gear Games. In response to the acquisition, Grinding Gear Games said the company would remain independent and would not change how the company operates. The acquisition came after Grinding Gear Games began offering theirits main game title in China. And, inIn a series of posts, Grinding Gear Games noted Tencent's history in developing similar games, and Grinding Gear Game'sGames' leadership felt Tencent would understand Grinding Gear Games' approach to developing games, and respect that process.
Grinding Gear Games' first game, launched in 2013, is Path of Exile, a free-to-play online role-playing action game whichthat was initially released for PC, and which won GameSpot's PC Game of the Year in 2013. Path of Exile would eventually be released for Xbox and PlayStation consoles, with a mobile version of the game under development for Android and iOS. The original game underwent a process of evolution, including with over 30thirty expansions, and would eventually win the BAFTA award for Best Evolving Game in 2020. In the game, the player is required tomust struggle to survive in a hostile online world and seek revenge, while creating their player. It offers single playersingle-player and player-versus-player gameplay.
After releasing the game, Grinding Gear Games committed to a monetization strategy whichthat did not include requiring players to pay tofor game getadvantages through getting in-game gear, character levels, skills, or treasure needed to win the game. Instead, the company committed to monetizing by selling virtual cosmetic items and gear for characters through microtransactions, allowing players to choose to support the developer in that way. Or, players can pay to make their character's gear prettier.
A sequel to the original Path of Exile, Path of Exile 2, is an action RPG set years after the original game and returningreturns the player to the same game world to seek to end a corruption in the world. The game is expected to be a free-to-play online multiplayer game with co-op play for up to six players. Further, Grinding Gear Games has committed to the same expansion and monetization model of the original game for the sequel, with the new game expected to launch on PC, macOS, Xbox Series X/S, and PlayStation 5.
Grinding Gear Games is a developer of online games founded in 2006 and based in Auckland, New Zealand. The company's games include a range of online strategy games with role-playing games that are free-to-play. Grinding Gear Games' main title Path of Exile was released in 2013 as a free-to-play, competitive, online action-role-playing game.
In 2018, Chinese gaming and social media company Tencent acquired a majority stake in Grinding Gear Games. In response to the acquisition, Grinding Gear Games said the company would remain independent and would not change how the company operates. The acquisition came after Grinding Gear Games began offering their main game title in China. And, in a series of posts, Grinding Gear Games noted Tencent's history in developing similar games, and Grinding Gear Game's leadership felt Tencent would understand Grinding Gear Games' approach to developing games, and respect that process.
Grinding Gear Games' first game, launched in 2013, is Path of Exile, a free-to-play online role-playing action game which was initially released for PC, and which won GameSpot's PC Game of the Year in 2013. Path of Exile would eventually be released for Xbox and PlayStation consoles, with a mobile version of the game under development for Android and iOS. The original game underwent a process of evolution, including with over 30 expansions, and would eventually win the BAFTA award for Best Evolving Game in 2020. In the game, the player is required to struggle to survive in a hostile online world and seek revenge, while creating their player. It offers single player and player-versus-player gameplay.
After releasing the game, Grinding Gear Games committed to a monetization strategy which did not include requiring players to pay to get in-game gear, character levels, skills, or treasure needed to win the game. Instead, the company committed to selling cosmetic items through microtransactions, allowing players to choose to support the developer in that way. Or, players can pay to make their character's gear prettier.
A sequel to the original Path of Exile, Path of Exile 2 is an action RPG set years after the original game and returning the player to the same game world to seek to end a corruption in the world. The game is expected to be a free-to-play online multiplayer game with co-op play for up to six players. Further, Grinding Gear Games has committed to the same expansion and monetization model of the original game for the sequel, with the new game expected to launch on PC, macOS, Xbox Series X/S, and PlayStation 5.
Grinding Gear Games (abb. GGG) is a New Zealand video game developer company founded in 2006 and based in Auckland. A former independent developer, the studio was acquired by Chinese tech company Tencent in May 2018, after the Chinese company had published the studio's sole title, Path of Exile, in China (excluding Hong Kong and Macau). The open-beta build of Path of Exile was released worldwide in January 2013 and the 1.0 version of the game was released in October 2013.
Grinding Gear Games/Tencent games, was founded in 2006 in Auckland, New Zealand. The company states that its founding members come from various countries and backgrounds.[non-primary source needed]
GGG developed Path of Exile, which was released on 23 October 2013. During the open beta, from 23 January 2013 to release, more than 46,000 people participated. GGG crowd funded Path of Exile through allowing users to pre-purchase in-game microtransactions ahead of the games launch date. In only 6 days, GGG was able to raise over $245,000. The company is now[when?] focusing on releasing for more platforms, more regions, and on creating cosmetic items available for purchase through microtransactions.
In 2018, Tencent became a majority holder in GGG, acquiring 86.67% of the company's shares. The three co-founders hold the remaining 13.26%. Two of the co-founders also sit on the board of directors, alongside 3 appointed by Tencent in April of 2018.
2018
January 2015
October 23, 2013
Grinding Gear Games (abb. GGG) is a New Zealand video game developer company founded in 2006 and based in Auckland. A former independent developer, the studio was acquired by Chinese tech company Tencent in May 2018, after the Chinese company had published the studio's sole title, Path of Exile, in China (excluding Hong Kong and Macau). The open-beta build of Path of Exile was released worldwide in January 2013 and the 1.0 version of the game was released in October 2013.
Grinding Gear Games/Tencent games, was founded in 2006 in Auckland, New Zealand. The company states that its founding members come from various countries and backgrounds.[non-primary source needed]
GGG developed Path of Exile, which was released on 23 October 2013. During the open beta, from 23 January 2013 to release, more than 46,000 people participated. GGG crowd funded Path of Exile through allowing users to pre-purchase in-game microtransactions ahead of the games launch date. In only 6 days, GGG was able to raise over $245,000. The company is now[when?] focusing on releasing for more platforms, more regions, and on creating cosmetic items available for purchase through microtransactions.
In 2018, Tencent became a majority holder in GGG, acquiring 86.67% of the company's shares. The three co-founders hold the remaining 13.26%. Two of the co-founders also sit on the board of directors, alongside 3 appointed by Tencent in April of 2018.
Grinding Gear Games (abb. GGG) is a New Zealand video game developer company founded in 2006 and based in Auckland.
Grinding Gear Games (abb. GGG) is a New Zealand video game developer company founded in 2006 and based in Auckland. A former independent developer, the studio was acquired by Chinese tech company Tencent in May 2018, after the Chinese company had published the studio's sole title, Path of Exile, in China (excluding Hong Kong and Macau). The open-beta build of Path of Exile was released worldwide in January 2013 and the 1.0 version of the game was released in October 2013.
Grinding Gear Games/Tencent games, was founded in 2006 in Auckland, New Zealand. The company states that its founding members come from various countries and backgrounds.[non-primary source needed]
GGG developed Path of Exile, which was released on 23 October 2013. During the open beta, from 23 January 2013 to release, more than 46,000 people participated. GGG crowd funded Path of Exile through allowing users to pre-purchase in-game microtransactions ahead of the games launch date. In only 6 days, GGG was able to raise over $245,000. The company is now[when?] focusing on releasing for more platforms, more regions, and on creating cosmetic items available for purchase through microtransactions.
In 2018, Tencent became a majority holder in GGG, acquiring 86.67% of the company's shares. The three co-founders hold the remaining 13.26%. Two of the co-founders also sit on the board of directors, alongside 3 appointed by Tencent in April of 2018.
2018
January 2015
October 23, 2013
Grinding Gear Games (abb. GGG) is an Auckland, New Zealand-based video game developer.