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Innersloth LLC

Innersloth LLC

Innersloth is a Redmond, Washington-based video game-development studio.

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Contents

innersloth.com
Is a
Organization
Organization
Company
Company

Company attributes

Industry
Entertainment
Entertainment
Gaming
Gaming
Video game industry
Video game industry
Location
Redmond, Washington
Redmond, Washington
B2X
B2B
B2B
Email Address
us@innersloth.com

Other attributes

Company Operating Status
Active

Info

Innersloth is a Redmond, Washington-based video game-development studio, most notable for creating the games Among Us and The Henry Stickmin Collection. They create games for Windows, macOS, Nintendo Switch, and mobile devices.

Foundation

Innersloth is structured as a limited liability company. Its staff consists of five programmers, two artists, and a community director. They are based out of Redmond, Washington. The Innersloth team has maintained their focus as an indie game developer. The developers rarely meet in person, preferring remote work. Innersloth was formed by video game developer Marcus Bromander, who goes by the username PuffballsUnited on the gaming website Newgrounds; with his colleague and co-founder Forest Willard. All three members of the Innersloth team first met in college at Oregon State University (OSU), and began video game development together after graduation. Bromander and Willard discovered their video game development skills could help each other, with Bromander's skill game design and artwork complementing Willard's computer programming background. After Willard left his job at Microsoft, they decided to form a joint venture together. Bromander and Willard founded Innersloth as a privately held company in 2015.

Development Team

Bromander serves as an artist, animator, and game designer for Innersloth. Willard serves as a computer programmer and head of business management for Innersloth. Amy Liu is artist, designer, and animator for Innersloth. Liu was hired as artist for Innersloth shortly after its co-founding by Bromander and Willard. In their early development process, the Innersloth team traveled to a video game convention PAX and were inspired by viewing the game Nuclear Throne. During early game design, the Innersloth team engages in creating prototypes with rough images, detailing the art design at a later stage once they worked out the basic game mechanics. In an interview with Kotaku, Bromander explained the strengths and weaknesses behind the developers at Innersloth. Bromander lamented that they were not skilled at promoting their products, telling Kotaku, "Weโ€™re really bad at marketing. Bromander updates fans on Innersloth developments on his Twitter @PuffBallsUnited, and his YouTube channel where he had 80,000 subscribers in September 2020."

Timeline

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Funding Rounds

Products

Acquisitions

SBIR/STTR Awards

Patents

Further Resources

Title
Author
Link
Type
Date

๐ŸŒŸ Among Us VR - Reveal Trailer ๐ŸŒŸ omg omg omg

https://www.youtube.com/watch?v=-HPSQL-qNEg

Web

December 9, 2021

Among Us Beta Launch Trailer

https://www.youtube.com/watch?v=sYvKjZKunyo

Web

June 15, 2018

Among Us Roadmap ๐Ÿ—บ๏ธ Our plans for the game!

https://www.youtube.com/watch?v=cL44mSdZ5Zs

Web

June 10, 2021

Among Us Steam Release Trailer

https://www.youtube.com/watch?v=NSJ4cESNQfE

Web

October 28, 2018

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