$RAGE is a standard ERC-20 native token with dual purpose of “play system” and “community governance” and other associated utilities.
If you would like to know where to buy Rage Fan, the top cryptocurrency exchanges for trading in Rage Fan stock are currently Gate.io, and Bitbns. You can find others listed on our crypto exchanges page.
How to Play?
Rage.fan is India’s biggest Sports Game with an exponentially growing user base of over 2 crore sports fans.
Pick a Sport
Choose from a wide variety of sports such as cricket, football, volleyball, kabaddi, basketball, and hockey
Create Teams Use your skill and knowledge to create competent teams. The better the team better would be chances of winning
Join Contests
Choose from wide array of contests and quizzes to earn bonus points
Rewards
Compete with other players and win big in the form of game tokens
Challenges we are addressing
Today’s online sports industry trades on false promises of getting rich quick. Rage.Fan aims to address lack of transparency and ensures that participants get the maximum benefit.
Opaque transactions processing and settlements
Current platforms have absolutely zero visibility for fans in terms of points calculation, pool formulation, transactions or rewards distribution. The model is “house-driven” thus lacks transparency and visibility.
Escalated cost models
Fees charged by fantasy sport platforms are extremely high elevating the entry barriers for sports enthusiasts. Even worse, this eats into the rewards. Also, these platforms are charging fees without any transparency which reduces the trust that players put into the platform.
Lack of fan influence
Centralized fantasy sport platforms allow little or no voice to fans in the operations of the platform creating an imbalance in the power structure and allows the platform operators to have full control of the decision making.
Solutions
Automated Market Creation
Each market is created using the automated market algorithms and all transactions are processed on-chain for complete transparency
Multisport
Play your favourite sports on Rage.Fan which includes Cricket, Football, Kabaddi, amongst others
Trade positions
Features like early exit and positions trading are aimed at facilitating loss minimization and increase positions for others.
Transparency
Built on Ethereum, Rage.Fan is a decentralized open source platform ensuring fair transactions
Rage.Fan is a fan-centric decentralized sports platform. Rage Fan is built on the Binance platform and blockchain technology. The platform aims to create a transparent system in which decisions and user commands are fixed in smart contracts. Systems cannot control the outcome. The Rage.Fan platform combines both the fantasy sports online sports format and the prediction markets in one portal. Users can subsequently access and play through the Internet and mobile platforms.
Features in Rage Fan:
-Automated market creation;
-Multisport;
-Leaderboard;
-Providing liquidity;
-Analytics and analysis of players;
-Trading positions.
Fantasy Sports is a game of skill where real world fans create virtual teams made up of players from professional sports leagues. To keep track of the results of these checkers, a point system is used to determine points in the various stages of the competition.
Depending on the timing of the competition, fantasy sports can be divided into two different formats:
-Traditional fantasy sport: played throughout the season.
-Daily Fantasy Sports (DFS): A fast-paced variant played over the course of a single match, day, or week.
The rules for cricket, a sport that is commonplace in India and has over 300 million active DFS players, includes statistics such as runs, wickets, boundaries, sixes, centuries, bowling run speed, batting percentage and others.
Each team added to the fantasy game receives points according to the real results of the players in the match. The leaderboard is formed by the total points scored by all players of the fantasy team. The winner is the participant who takes first place in the leaderboard after summing up the points in each competition.
Quiz Market
Success in live quiz sessions at Rage.Fan requires participants to have proper knowledge of a variety of variables such as past performances on various player statistics and current match conditions. This should be combined with the skill of quick decision making in order to get bonus points in fantasy games and have a better chance of winning in a fantasy game.
Non-Fungible Tokens (NFT) uses the fundamentals of the blockchain to buy and sell ownership of unique digital items and, more importantly, track who owns them. Items that can be up for sale can be anything digital: drawings, animated GIFs, songs or game accessories, and video game avatars.
On Rage.Fan, NFTs will be used to create game cards of various rarities. Players holding a player card will receive bonus points when their player scores. Players will be able to collect these cards by participating in contests, winning leagues, or making direct purchases. These cards can be sold or exchanged on the marketplace.
One of the problems with big (sports) data is the validity of the information. Live information is compared by platforms from multiple sources, sometimes with errors. It is impossible to verify the truth, especially if any changes were made after the fact. This is very important when fantasy tournament winners and payouts are to be determined.
Rage.Fan solves this problem by creating a fully decentralized sports data platform. This data will always be trusted, tamper-proof, transparent, and can be accessed by any platform through API calls. This data platform will enable sports fans to fully unlock the benefits of analysis, decision making and overall consumption, which in turn will create demand for service providers who can help provide these services.
Of the 15.2 million players in 2003, fantasy sports serves over 59.3 million players in the North American market alone as of 2015. This is 290% more than in just over a decade. Of the 59.3 million players, 66% are estimated to play football.
Meanwhile, according to data from Allied Market Research, the global fantasy sports market was valued at $18.6 billion in 2019. This figure is expected to reach $48.6 billion at the end of the 2021-27 period, with a CAGR of 13.9%. 2
In terms of platform segmentation, mobile app outperforms website-based platforms. The mobile segment is expected to grow even more during 2020-27, with a double-digit CAGR of 14.8%.
From a demographic point of view, the fantasy sports market can be divided into the following age groups:
<25 years old
25-40 years old
> 40 years old
Of these three, the 25-40 year old segment holds a significant market share at present and this trend is expected to continue in the near future. On the other hand, the <25 years segment will witness exponential growth during this 2019-2027 forecast period due to a higher CAGR.
Better Digital Infrastructure
The rise of digital infrastructure has brought the availability of high-speed internet in the hands of the masses, fueling the rise of fantasy sports. The ability to play sports on a portable device at any time, regardless of location and time, has greatly helped users to get involved in fantasy sports.
Increasing Average Data Usage
The rise of digital infrastructure has brought the availability of high-speed internet in the hands of the masses, fueling the rise of fantasy sports. The ability to play sports on a portable device at any time, regardless of location and time, has greatly helped users to get involved in fantasy sports.
Providers of modern fantasy sports offer their customers increased responsibility in terms of transactions and money transactions. The transfer of funds to and from the platforms is carried out through verified payment gateways, thereby gaining the trust of customers.
In addition, allowing players to view competing teams, as well as providing information about the prize pool and its distribution, can increase confidence.
In this way, fair play policies, rules and secure payment gateways increase consumer confidence in the community.
The fantasy sports industry is in its early stages and therefore not well organized. There are mostly very few players in different segments, so it’s a little difficult to understand its nuances in more detail. Competition as such can be divided into several categories and approached from different points of view.
The table below attempts to organize a competitive scenario:
There are players who play certain sports. Socios.com, for example, focuses primarily on football, fighting, and gaming. Sorare.com specializes in football only.
Another set of classifications can be based on the blockchain, which facilitates decentralized governance compared to non-blockchain. Companies such as Socios.com, Sorare.com and iqoniq.com fall into this category. Dream11, on the other hand, is a major non-blockchain fantasy game platform provider.
Another set of classifications may refer to the model of interaction with fans. iqoniq.com is trying to combine sports and entertainment. Socios.com, on the other hand, is trying to increase fan engagement through the voice of the community using blockchain-enabled fan tokens.
The opportunities open in an age of new ways to participate in sports are sports prediction, bringing esports into the realm of sports fantasy, defining new ways of business models that can bring fans closer to the sports and sports personalities they love. and make the overall fantasy sports experience more fun and exciting.
In India, Dream11 is the biggest player in terms of both revenue and net. active users. A factor that goes in their favor is their advantage early on. Apart from this, they also cover a range of sports including cricket, kabaddi, NBA, football and hockey. They have the highest level of brand recall and user engagement. Other new players are MyTeam11 and Halaplay.
There is no denying the fact that the rise of fantasy sports has brought new forms of fan interaction patterns in terms of how fans perceive and associate themselves with the sport and the sports person they love. On the one hand, fantasy sports have created new forms of business models, but with them come new forms of gaps and related problems. Here are some of the problems:
In ongoing fantasy sports, we have limited visibility in terms of governance models, participation details, transaction details, etc. Very low visibility in terms of distribution or redistribution of prize money, team details in terms of matchmaking, and certainty regarding team changes or adding new teams during the competition.
The price that fans have to pay to participate in any competition is substantially very high. But this is not enough. Then there are a lot of hidden fees in the form of platform fees, insurance fees, etc. In the end, the fan is left with annoyance and the whole experience gets a little bad and needs improvement.
One of the constant problems is related to the influence of the fans. Fans are the main component of any sport, because they are the ones who make the sport successful and the sports personality famous. As such, returning fans seek to make an impact or speak out. Some platforms, such as Socios.com, are trying to solve this problem by involving clubs and issuing fan tokens that allow them to express their opinion in decision-making through community voting. However, there should be more such platforms that could empower fans and help them get closer to the sports and sports personalities they love, and thereby make the whole process more engaging, fun and exciting.
Most fantasy gaming platforms today do not allow you to exit the competition after a set time. This is especially important when the player has made the wrong decision. Players' money is locked and they cannot exit, otherwise, even if they leave, the entire amount will be completely confiscated. There are absolutely no measures to reduce or hedging risks.
The current provision allows users to use the wallet as an intermediary between their bank or money source and the platform used to play fantasy sports. The usual settling time is still higher. However, when it comes to fantasy sports, the problem is that the money is first sent to the wallet, and from there it is up to the user to transfer it to their original money source. This whole process, firstly, takes time, and secondly, a little cumbersome. There is a need to streamline the entire process, which in turn can lead to faster transaction and settlement times and thus a better consumer experience.
Modern fantasy sports are limited in the sense that they are one and the same, i.e. choose a sport, create a team and participate. Extremely limited development has been done to make it more dynamic and feature rich. Having more features brings more sports elements, therefore increasing user engagement, excitement, and therefore the overall experience for fans.
Fantasy sports platforms use blockchain to initiate competitions and connect participants. Participants can create matches or participate in a virtual match. Members can create their own teams of virtual players, which are versions of real players' games. Users can create multiple versions of their team to maximize the chance of winning.
Rage Fan uses data from real sports/matches/events to allocate points between players and the fantasy team. The price list is predetermined and winners are determined based on real results. The smart contract can be executed and the winners can withdraw their earnings without any restrictions.
Players use their $RAGE Tokens to participate in the game and withdraw them as $Rage Tokens.
Step 1 - Select a sport category such as cricket, football, basketball, hockey, etc.
In the beta version, only cricket will be launched as a sports option. Other sports will be added later as scheduled.
Step 2 - Choose a match or create a match to participate
Step 3 - Choose your fantastic team from a combination of players from both sides of the team.
Each player has certain points and total points from which the team can choose. For example, a cricket match will have 100 points and 11 players to choose from. Each player is awarded points from 0 to 12, depending on his consistency and performance.
Step 4 - After selecting all the players required for the team, the participant can join the pay-per-play game pool.
Step 5 - Based on the number of players and participation fees, winning blocks are calculated.
Step 6 - Players may participate with one or more teams until the end of the closing time.
Step 7 - Players can also buy multiple positions on the same team.
Step 8 - Specify a closing time when participants can trade their positions or liquidate their position.
Step 9 - After the real match ends, the virtual player is awarded points based on the player's real performance. The points of the virtual players are summed up and the team's score is calculated. Based on the final result, winners are determined, and payments to participants are transferred through a smart contract.
Sports Quizzing allows users to participate in Q&A sessions during matches based on real sports history such as Kabaddi, Cricket, Football, Tennis, Rugby, Golf, Volleyball, NBA, etc. The Q&A session will be held in the same sport as fantasy sports. Only users who have taken a position in fantasy sports can participate in the Q&A session.
Market Validation Process:
-Users who have participated in fantasy sports competitions can participate in the quiz.
-Only one position can be used by the user to participate in the quiz.
-Bonus points for each question will be given along with the question notification.
The Rage Token ($RAGE) is built using the ERC-20 token protocol and will connect all Rage Fan players on the platform. $RAGE allows players to quickly transfer funds and instantly participate in their favorite games. By using $RAGE, fantasy sports players can avoid high fees and keep the bulk of their winnings.
Income streams can be roughly divided into 3 categories:
Income from fantasy and quizzes:
The Rage.com platform will monetize its user base by charging a micro-commission for all transactions made on it. However, voting and decision making as a fan after purchasing $RAGE will always be free. Commission will be charged on all of the following major transactions/merchants either as a very small percentage of transactions or as a set percentage fee, depending on the type of service.
All P2P transactions conducted on the platform's marketplace for fans who buy and sell ownership of tokens will be subject to a micro-fee.
NFT Income: Covers fees from:
Sale of NFTs
When NFTs are resold on the trading floor
Advertising Revenue: There are three potential areas where Rage.Fan generates ad revenue.
Ads in the application: placement of banners inside the application. Users may be interested in clicking on the ad and viewing it in its entirety in order to get $RAGE at the end.
Sponsored Content: Brands may partner with Rage.Fan to create in-game collectibles or player avatars.
Virtual mining: physical stores can partner with Rage.Fan to increase user traffic
uNFTs (Utility NFTs, pronounced uNifts) are action cards, where the word "action" here refers to a card depicting a player's flagship, brand, or identifiable action. For example, Dhoni's helicopter shot or Imran Tahir's gate celebration. UNFTs will be limited in circulation and each card will have an associated multiplier that will help the cardholder earn the multiplier.
Scramble is the world's first GeoNFT platform integrating AR, Token drop and NFT for an incredible gaming experience. Users will hunt for $RAGE tokens and collect them into their wallets. Scramble will also provide users with the ability to purchase uNFTs by visiting the locations where we have activated them.
Rage. Fan will give you everything you need to know about your favorite sport, team and player. All data will be decentralized, verified and available indefinitely.
Rage.Fan is a fan-centric decentralized fantasy sports platform. Apart from the thrill and rewards that players associate with such a platform, Rage.Fan allows players to use their uNFTs to gain an edge over other players. The platform aims to create a transparent system in which decisions and user commands are fixed in smart contracts. Systems cannot control the outcome. The Rage.Fan platform includes both an online fantasy sports format and quizzes on the same portal. Users can subsequently access and play through the Internet and mobile platforms.
Our products are built using the full stack of NodeJS for the web and Android, iOS and Flutter technologies for mobile applications and use MongoDB and MSSQL databases. NodeJS is a robust technology stack that is scalable, fast and event-based, widely used and has established itself as the undisputed leader among the most popular programming languages.
We are rolling out geolocation-based token distribution using augmented reality (AR). AR is an enhanced version of reality created using information overlay technology (in our case, tokens and NFTs).
Biconomy provides us with the transaction infrastructure for next generation Web 3.0 applications. We leverage Biconomy's powerful and intuitive APIs to provide a simple and customizable transaction path, providing dApp end users with a seamless experience devoid of blockchain complexities. Biconomy's helps us provide a gas-free experience for users of the Rage.Fan platform.
Polygon (formerly Matic Network) is a leading provider of Layer 2 scaling solutions on the Ethereum blockchain. Polygon uses a customized version of the Plasma platform along with Proof-of-Stake (PoS) consensus-based sidechains to dramatically improve scalability. Using a two-way peg between the main blockchain and the side chain, Polygon shares the workload between the two to scale transactions massively.
Polygon will help us scale transactions in a cost-effective and reliable way. Even when our platform experiences heavy traffic, we will be able to guarantee uninterrupted and uninterrupted best-in-class fantasy sports for fans.
Rage.Fan is a fan-centric decentralized sports platform. Rage Fan is built on the Binance platform and blockchain technology. The platform aims to create a transparent system in which decisions and user commands are fixed in smart contracts. Systems cannot control the outcome. The Rage.Fan platform combines both the fantasy sports online sports format and the prediction markets in one portal. Users can subsequently access and play through the Internet and mobile platforms.
Features in Rage Fan:
-Automated market creation;
-Multisport;
-Leaderboard;
-Providing liquidity;
-Analytics and analysis of players;
-Trading positions.
Fantasy Sports is a game of skill where real world fans create virtual teams made up of players from professional sports leagues. To keep track of the results of these checkers, a point system is used to determine points in the various stages of the competition.
Depending on the timing of the competition, fantasy sports can be divided into two different formats:
-Traditional fantasy sport: played throughout the season.
-Daily Fantasy Sports (DFS): A fast-paced variant played over the course of a single match, day, or week.
The rules for cricket, a sport that is commonplace in India and has over 300 million active DFS players, includes statistics such as runs, wickets, boundaries, sixes, centuries, bowling run speed, batting percentage and others.
Each team added to the fantasy game receives points according to the real results of the players in the match. The leaderboard is formed by the total points scored by all players of the fantasy team. The winner is the participant who takes first place in the leaderboard after summing up the points in each competition.
Quiz Market
Success in live quiz sessions at Rage.Fan requires participants to have proper knowledge of a variety of variables such as past performances on various player statistics and current match conditions. This should be combined with the skill of quick decision making in order to get bonus points in fantasy games and have a better chance of winning in a fantasy game.
Non-Fungible Tokens (NFT) uses the fundamentals of the blockchain to buy and sell ownership of unique digital items and, more importantly, track who owns them. Items that can be up for sale can be anything digital: drawings, animated GIFs, songs or game accessories, and video game avatars.
On Rage.Fan, NFTs will be used to create game cards of various rarities. Players holding a player card will receive bonus points when their player scores. Players will be able to collect these cards by participating in contests, winning leagues, or making direct purchases. These cards can be sold or exchanged on the marketplace.
One of the problems with big (sports) data is the validity of the information. Live information is compared by platforms from multiple sources, sometimes with errors. It is impossible to verify the truth, especially if any changes were made after the fact. This is very important when fantasy tournament winners and payouts are to be determined.
Rage.Fan solves this problem by creating a fully decentralized sports data platform. This data will always be trusted, tamper-proof, transparent, and can be accessed by any platform through API calls. This data platform will enable sports fans to fully unlock the benefits of analysis, decision making and overall consumption, which in turn will create demand for service providers who can help provide these services.
Of the 15.2 million players in 2003, fantasy sports serves over 59.3 million players in the North American market alone as of 2015. This is 290% more than in just over a decade. Of the 59.3 million players, 66% are estimated to play football.
Meanwhile, according to data from Allied Market Research, the global fantasy sports market was valued at $18.6 billion in 2019. This figure is expected to reach $48.6 billion at the end of the 2021-27 period, with a CAGR of 13.9%. 2
In terms of platform segmentation, mobile app outperforms website-based platforms. The mobile segment is expected to grow even more during 2020-27, with a double-digit CAGR of 14.8%.
From a demographic point of view, the fantasy sports market can be divided into the following age groups:
<25 years old
25-40 years old
> 40 years old
Of these three, the 25-40 year old segment holds a significant market share at present and this trend is expected to continue in the near future. On the other hand, the <25 years segment will witness exponential growth during this 2019-2027 forecast period due to a higher CAGR.
Better Digital Infrastructure
The rise of digital infrastructure has brought the availability of high-speed internet in the hands of the masses, fueling the rise of fantasy sports. The ability to play sports on a portable device at any time, regardless of location and time, has greatly helped users to get involved in fantasy sports.
Increasing Average Data Usage
The rise of digital infrastructure has brought the availability of high-speed internet in the hands of the masses, fueling the rise of fantasy sports. The ability to play sports on a portable device at any time, regardless of location and time, has greatly helped users to get involved in fantasy sports.
Providers of modern fantasy sports offer their customers increased responsibility in terms of transactions and money transactions. The transfer of funds to and from the platforms is carried out through verified payment gateways, thereby gaining the trust of customers.
In addition, allowing players to view competing teams, as well as providing information about the prize pool and its distribution, can increase confidence.
In this way, fair play policies, rules and secure payment gateways increase consumer confidence in the community.
The fantasy sports industry is in its early stages and therefore not well organized. There are mostly very few players in different segments, so it’s a little difficult to understand its nuances in more detail. Competition as such can be divided into several categories and approached from different points of view.
The table below attempts to organize a competitive scenario:
There are players who play certain sports. Socios.com, for example, focuses primarily on football, fighting, and gaming. Sorare.com specializes in football only.
Another set of classifications can be based on the blockchain, which facilitates decentralized governance compared to non-blockchain. Companies such as Socios.com, Sorare.com and iqoniq.com fall into this category. Dream11, on the other hand, is a major non-blockchain fantasy game platform provider.
Another set of classifications may refer to the model of interaction with fans. iqoniq.com is trying to combine sports and entertainment. Socios.com, on the other hand, is trying to increase fan engagement through the voice of the community using blockchain-enabled fan tokens.
The opportunities open in an age of new ways to participate in sports are sports prediction, bringing esports into the realm of sports fantasy, defining new ways of business models that can bring fans closer to the sports and sports personalities they love. and make the overall fantasy sports experience more fun and exciting.
In India, Dream11 is the biggest player in terms of both revenue and net. active users. A factor that goes in their favor is their advantage early on. Apart from this, they also cover a range of sports including cricket, kabaddi, NBA, football and hockey. They have the highest level of brand recall and user engagement. Other new players are MyTeam11 and Halaplay.
There is no denying the fact that the rise of fantasy sports has brought new forms of fan interaction patterns in terms of how fans perceive and associate themselves with the sport and the sports person they love. On the one hand, fantasy sports have created new forms of business models, but with them come new forms of gaps and related problems. Here are some of the problems:
In ongoing fantasy sports, we have limited visibility in terms of governance models, participation details, transaction details, etc. Very low visibility in terms of distribution or redistribution of prize money, team details in terms of matchmaking, and certainty regarding team changes or adding new teams during the competition.
The price that fans have to pay to participate in any competition is substantially very high. But this is not enough. Then there are a lot of hidden fees in the form of platform fees, insurance fees, etc. In the end, the fan is left with annoyance and the whole experience gets a little bad and needs improvement.
One of the constant problems is related to the influence of the fans. Fans are the main component of any sport, because they are the ones who make the sport successful and the sports personality famous. As such, returning fans seek to make an impact or speak out. Some platforms, such as Socios.com, are trying to solve this problem by involving clubs and issuing fan tokens that allow them to express their opinion in decision-making through community voting. However, there should be more such platforms that could empower fans and help them get closer to the sports and sports personalities they love, and thereby make the whole process more engaging, fun and exciting.
Most fantasy gaming platforms today do not allow you to exit the competition after a set time. This is especially important when the player has made the wrong decision. Players' money is locked and they cannot exit, otherwise, even if they leave, the entire amount will be completely confiscated. There are absolutely no measures to reduce or hedging risks.
The current provision allows users to use the wallet as an intermediary between their bank or money source and the platform used to play fantasy sports. The usual settling time is still higher. However, when it comes to fantasy sports, the problem is that the money is first sent to the wallet, and from there it is up to the user to transfer it to their original money source. This whole process, firstly, takes time, and secondly, a little cumbersome. There is a need to streamline the entire process, which in turn can lead to faster transaction and settlement times and thus a better consumer experience.
Modern fantasy sports are limited in the sense that they are one and the same, i.e. choose a sport, create a team and participate. Extremely limited development has been done to make it more dynamic and feature rich. Having more features brings more sports elements, therefore increasing user engagement, excitement, and therefore the overall experience for fans.
Fantasy sports platforms use blockchain to initiate competitions and connect participants. Participants can create matches or participate in a virtual match. Members can create their own teams of virtual players, which are versions of real players' games. Users can create multiple versions of their team to maximize the chance of winning.
Rage Fan uses data from real sports/matches/events to allocate points between players and the fantasy team. The price list is predetermined and winners are determined based on real results. The smart contract can be executed and the winners can withdraw their earnings without any restrictions.
Players use their $RAGE Tokens to participate in the game and withdraw them as $Rage Tokens.
Step 1 - Select a sport category such as cricket, football, basketball, hockey, etc.
In the beta version, only cricket will be launched as a sports option. Other sports will be added later as scheduled.
Step 2 - Choose a match or create a match to participate
Step 3 - Choose your fantastic team from a combination of players from both sides of the team.
Each player has certain points and total points from which the team can choose. For example, a cricket match will have 100 points and 11 players to choose from. Each player is awarded points from 0 to 12, depending on his consistency and performance.
Step 4 - After selecting all the players required for the team, the participant can join the pay-per-play game pool.
Step 5 - Based on the number of players and participation fees, winning blocks are calculated.
Step 6 - Players may participate with one or more teams until the end of the closing time.
Step 7 - Players can also buy multiple positions on the same team.
Step 8 - Specify a closing time when participants can trade their positions or liquidate their position.
Step 9 - After the real match ends, the virtual player is awarded points based on the player's real performance. The points of the virtual players are summed up and the team's score is calculated. Based on the final result, winners are determined, and payments to participants are transferred through a smart contract.
Sports Quizzing allows users to participate in Q&A sessions during matches based on real sports history such as Kabaddi, Cricket, Football, Tennis, Rugby, Golf, Volleyball, NBA, etc. The Q&A session will be held in the same sport as fantasy sports. Only users who have taken a position in fantasy sports can participate in the Q&A session.
Market Validation Process:
-Users who have participated in fantasy sports competitions can participate in the quiz.
-Only one position can be used by the user to participate in the quiz.
-Bonus points for each question will be given along with the question notification.
The Rage Token ($RAGE) is built using the ERC-20 token protocol and will connect all Rage Fan players on the platform. $RAGE allows players to quickly transfer funds and instantly participate in their favorite games. By using $RAGE, fantasy sports players can avoid high fees and keep the bulk of their winnings.
Income streams can be roughly divided into 3 categories:
Income from fantasy and quizzes:
The Rage.com platform will monetize its user base by charging a micro-commission for all transactions made on it. However, voting and decision making as a fan after purchasing $RAGE will always be free. Commission will be charged on all of the following major transactions/merchants either as a very small percentage of transactions or as a set percentage fee, depending on the type of service.
All P2P transactions conducted on the platform's marketplace for fans who buy and sell ownership of tokens will be subject to a micro-fee.
NFT Income: Covers fees from:
Sale of NFTs
When NFTs are resold on the trading floor
Advertising Revenue: There are three potential areas where Rage.Fan generates ad revenue.
Ads in the application: placement of banners inside the application. Users may be interested in clicking on the ad and viewing it in its entirety in order to get $RAGE at the end.
Sponsored Content: Brands may partner with Rage.Fan to create in-game collectibles or player avatars.
Virtual mining: physical stores can partner with Rage.Fan to increase user traffic
uNFTs (Utility NFTs, pronounced uNifts) are action cards, where the word "action" here refers to a card depicting a player's flagship, brand, or identifiable action. For example, Dhoni's helicopter shot or Imran Tahir's gate celebration. UNFTs will be limited in circulation and each card will have an associated multiplier that will help the cardholder earn the multiplier.
Scramble is the world's first GeoNFT platform integrating AR, Token drop and NFT for an incredible gaming experience. Users will hunt for $RAGE tokens and collect them into their wallets. Scramble will also provide users with the ability to purchase uNFTs by visiting the locations where we have activated them.
Rage. Fan will give you everything you need to know about your favorite sport, team and player. All data will be decentralized, verified and available indefinitely.
Rage.Fan is a fan-centric decentralized fantasy sports platform. Apart from the thrill and rewards that players associate with such a platform, Rage.Fan allows players to use their uNFTs to gain an edge over other players. The platform aims to create a transparent system in which decisions and user commands are fixed in smart contracts. Systems cannot control the outcome. The Rage.Fan platform includes both an online fantasy sports format and quizzes on the same portal. Users can subsequently access and play through the Internet and mobile platforms.
Our products are built using the full stack of NodeJS for the web and Android, iOS and Flutter technologies for mobile applications and use MongoDB and MSSQL databases. NodeJS is a robust technology stack that is scalable, fast and event-based, widely used and has established itself as the undisputed leader among the most popular programming languages.
We are rolling out geolocation-based token distribution using augmented reality (AR). AR is an enhanced version of reality created using information overlay technology (in our case, tokens and NFTs).
Biconomy provides us with the transaction infrastructure for next generation Web 3.0 applications. We leverage Biconomy's powerful and intuitive APIs to provide a simple and customizable transaction path, providing dApp end users with a seamless experience devoid of blockchain complexities. Biconomy's helps us provide a gas-free experience for users of the Rage.Fan platform.
Polygon (formerly Matic Network) is a leading provider of Layer 2 scaling solutions on the Ethereum blockchain. Polygon uses a customized version of the Plasma platform along with Proof-of-Stake (PoS) consensus-based sidechains to dramatically improve scalability. Using a two-way peg between the main blockchain and the side chain, Polygon shares the workload between the two to scale transactions massively.
Polygon will help us scale transactions in a cost-effective and reliable way. Even when our platform experiences heavy traffic, we will be able to guarantee uninterrupted and uninterrupted best-in-class fantasy sports for fans.