Systems, methods, and articles of manufacture provide for dynamic sharding, such as in an online gaming environment. The invention includes providing a shared data store including at least a table store adapted to store data representative of table state; creating a plurality of shards wherein each shard includes at least a floor manager system and a game system; presenting a plurality of tables to players via a lobby interface; and scaling a number of the plurality of shards to support a current number of players. Numerous additional aspects are disclosed.