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US Patent 10282280 Automated scalable video game testing system

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Contents

Is a
Patent
Patent

Patent attributes

Patent Jurisdiction
United States Patent and Trademark Office
United States Patent and Trademark Office
Patent Number
10282280
Date of Patent
May 7, 2019
Patent Application Number
15939898
Date Filed
March 29, 2018
Patent Citations Received
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US Patent 12111646 Robotic process automation with resilient playback of recordings
0
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US Patent 12066883 Glitch detection system
0
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US Patent 12076638 Automated test multiplexing system
0
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US Patent 11481304 User action generated process discovery
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US Patent 10891219 Code failure prediction system
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US Patent 10949325 Automated cross-session video game testing
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US Patent 11600263 Natural language configuration and operation for tangible games
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US Patent 11604663 Detection of user interface controls via invariance guided sub-control learning
...
Patent Primary Examiner
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Hanh Thi-Minh Bui
Patent abstract

A method and system are presented that can model a video game in a state graph. The nodes can be configured to represent actions are performable in the video game. Using the state graph and test logs that journal actions performed by testers that played the video game, a plurality of scripts can be generated representing actions different users may perform when playing the video game. Further, by applying a probabilistic analysis to the test logs, weights can be applied to the state graph that reflect the likelihood that a user performs a particular action subsequent to a previously performed action. By generating a random walk of the state diagram, a script to simulate a player may be generated. By generating many scripts to simulate many players, it is possible to perform full scale realistic testing of the video game that matches the way human users play the video game.

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