Embodiments disclosed herein include methods and systems for communicating plays or other messages between a coach or other non-player user and a player user during a live sporting event or training session. The system includes a set of wearable devices that are worn by players during a sporting event and a computing node that can be used by the coach to select plays or actions. The plays or other actions selected by the coach can be disseminated to the set of wearable devices enabling one or more players to quickly and accurately determine the play or action to perform.