Patent attributes
Technical solutions are described for controlling an artificial intelligent gaming device. For example, a computer-implemented method includes identifying an electronic opponent profile for an opponent. The computer-implemented method also includes selecting, from a profile repository, a first set of artificial intelligence profiles, where machines trained using artificial intelligence profiles from the first set of artificial intelligence profiles have previously defeated the opponent. The computer-implemented method also includes selecting, from the profile repository, a second set of artificial intelligence profiles, where machines trained using artificial intelligence profiles from the second set of artificial intelligence profiles have previously lost to the opponent. The computer-implemented method also includes generating a current artificial intelligence profile based on the first set of artificial intelligence profiles and the second artificial intelligence profiles. The computer-implemented method also includes configuring a machine according to the current artificial intelligence profile to play against the opponent.