A method and apparatus to automatically calibrate one or more attributes of a gaming system. For instance, the gaming system detects, via electronic analysis of an image by a neural network model, one or more objects (e.g., one or more coded, fiducial markers) that are planar with a surface of a gaming table. The gaming system further determines, via an isomorphic transformation associated with the one or more objects, a difference (e.g., in position and orientation) between the one or more objects and one or more physical features of the gaming table visible in the image. The gaming system automatically calibrates the gaming system based on the difference.