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US Patent 11625898 Holding and releasing virtual objects

Patent 11625898 was granted and assigned to Valve Corporation on April, 2023 by the United States Patent and Trademark Office.

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Is a
Patent
Patent
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Patent attributes

Patent Applicant
Valve Corporation
Valve Corporation
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Current Assignee
Valve Corporation
Valve Corporation
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Patent Jurisdiction
United States Patent and Trademark Office
United States Patent and Trademark Office
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Patent Number
116258980
Patent Inventor Names
Lawrence Yang0
Scott Douglas Nietfeld0
Jeffrey George Leinbaugh0
Jeremy Slocum0
Keith Bradner0
Date of Patent
April 11, 2023
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Patent Application Number
163894990
Date Filed
April 19, 2019
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Patent Citations
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US Patent 10441881 Controller for a games console
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US Patent 10444094 Bladder system for force sensitive resistors (FSR) sensors
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US Patent 10898796 Electronic controller with finger sensing and an adjustable hand retainer
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US Patent 10549183 Electronic controller with a hand retainer, outer shell, and finger sensing
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US Patent 10307669 Electronic controller with finger sensing and an adjustable hand retainer
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US Patent 10353506 Dual resistive strain and pressure sensor for force touch
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US Patent 10386224 Flexible conductive apparatus and systems for detecting pressure
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US Patent 10391400 Electronic controller with hand retainer and finger motion sensing
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...
Patent Citations Received
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US Patent 12073529 Creating a virtual object response to a user input
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Patent Primary Examiner
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Hilina K Demeter
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Techniques and devices for holding and releasing virtual objects on a display based on input received from one or more handheld controllers are described herein. In some instances, a handheld controller includes one or more sensors, such as proximity sensors, force sensors (e.g., force resisting sensors, etc.), accelerometers, and/or other types of sensors configured to receive input from a hand of a user gripping the handheld controller. Hardware, software, and/or firmware on the controller and/or on a device coupled to the controller (e.g., a game console, a server, etc.) may receive data from these sensors and generate a representation of a corresponding gesture on a display, such as a monitor, a virtual-reality system, and/or the like.

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