Patent attributes
The present disclosure relates generally to eye-tracking systems and methods that provide a user the ability to efficiently activate the system and select and dismiss virtual objects within an augmented reality (“AR”) and/or virtual reality (“VR”) environment. A user may activate the user interface by glancing beyond an activation threshold positioned close enough to the edge of the field of view to reliably infer an intent to activate the virtual controls. Subsequently, the user interacts with virtual tools, first virtual “peek” windows and secondary virtual windows to obtain content or virtual control across a variety of granular levels. Subsequently, the user may glance away at virtual content or to other predefined areas within their eye's range of motion to dismiss the tool and/or deactivate the system.