Patent attributes
A method for displaying a stereo eye image on a curved surface is disclosed. A mathematical model of a computer generated scene having a vertex may be generated. A mono vertex vector may be calculated normal to the curved surface at the vertex location on the curved surface to a center of a viewer position. A left vertex may be calculated by applying a cross product to the vertex vector and a viewer's eye position vector. A right vertex may be calculated into the frame buffer by applying the cross product to the vertex vector and a negative viewer's eye position vector. The calculated points may be projected onto a curved surface for viewing.