A games machine (1) includes a video display screen (10) with a transparent front screen (10) in front and a token passage (14) between display screen and front screen. Tokens or coins may be introduced through one or more token inlets (50, 52) at the top of the token passage and the tokens fall under gravity through the token passage bouncing off a plurality of pins (16). The games machine is arranged to display one or more targets on the video display screen, the targets moving over time, and to record a hit when a token hits a pin or other target area at the time a target is displayed on the screen directly behind the pin or target area.