Patent attributes
Virtual game dealers based on artificial intelligence are described. In one implementation, an artificial intelligence (AI) engine tracks player attributes and game states of a given electronic game, such as a multiplayer electronic card game hosted by a virtual dealer. The virtual dealer may be embodied as a video, hologram, or robot. The AI engine selects speech and gestures for the virtual dealer based on the game states and player attributes. The player attributes may be retrieved from a player tracking system, from an identifier card carried by the player, and from machine perception of the player in real time. In one implementation, the AI engine determines emotions for the virtual dealer to portray, based on circumstances. Supported by the AI engine, the virtual dealer may personalize dialogue, provide information, and perform card and chip tricks. The AI engine may also animate a virtual player and select interactions between the virtual dealer and the virtual player based on game states and attributes of the human players.