Virtual goods are intangible non-physical virtual objects that are commonly used in virtual online communities and games. Virtual goods are a distinct category from digital goods because they do not share a relationship with the physical world; and are exclusive to the virtual world. Examples of virtual goods include digital avatars, fashion accessories for virtual characters, tools characters use in virtual worlds, virtual currencies for use in virtual environments, virtual gifts, virtual collectibles, and virtual services that can be bought using virtual currencies.
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